‘The Simpsons’ totally Awesome 80’s Couch Gag!

This montage, created by animator Steve Cutts, shows what The Simpsons would love have looked like on the set of Miami Vice. A particularly tickling touch is the “thou must kill forgive Simpson” on the wall of the heavily tattooed Flanders’ prison cell.

Daryl-Rhys Taylor

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What is your name and your current occupation?
 Daryl-Rhys Taylor :and I am an animation graduate freelancing from home.
 What are some of the crazier jobs you had before getting into animation?
I worked in a gallery called ‘The Animation Art Gallery’ (now Art You Grew Up With) and they had a stock room full of Mickey Mousde merchandise received from the manager of Blue. I had to catalogue all of it and sell it on Ebay.
 What are some of your favorite projects you’re proud to have been a part of?
 I enjoyed working on my student film. We were the only ones to ever do a 2D film in our college. I really enjoyed my week at Brown Bag Films being a storyboard conformer on the upcoming Disney Junior show “Doc Mc.Stuffins” and any time I’ve visited Phil Vallentin at Espresso  Animation. Also I’m proud of “The Booger Monster” children’s book I’m illustrating right now for the Koncept Factory.
How did you become interested in animation?
I have always known I wanted to be an animator. All I ever did when I was little was watch cartoons and draw. I loved the Looney Tunes and the Disney Classics. I read all the books when I was growing up. One of my happiest memories was when

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Michael Jantze

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What is your name and your current occupation?
Michael Jantze, owner of Jantze Studios and professor at SCAD. Prior jobs include: Newspaper journalist. Syndicated cartoonist. Visual Effects Art Director at ILM.
What are some of your favorite projects you’re proud to have been a part of?
Co-directed Joe Murray’s “Frog in a Suit” and directed the animation for a dream sequence in Lawrence Kasdan’s 2012 feature “Darling Companion”.

How did you become interested in animation?
I was born. I was interested in animation.

Where are you from and how did you get into the animation business?
Born in New York, grew up in Illinois, I’ve been in California on and off since 1981 (film school at Cal State Northridge). I got out of college, applied to Disney the week “Black Cauldron” came out. So I went into documentary filmmaking the following week. That lead to art directing, that led to Continue reading

Production Coordinator- DreamWorks Animation Skg

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DreamWorks is looking for a Production Coordinator
You can apply by clicking here.

Tracking Code
TBD
Job Description
  • Assists Production Supervisor in all evolving support needs (i.e. calendar booking, updating schedules and documents, timecard processing, reviews, expense reports, scheduling and planning career development and continued training for production and artists, overtime, weekend work, meals).
  • Manages day-to-day Nile inputs and extractions.
  • Assists Production Supervisor with maintaining quotas, deadlines & inventory, ensuring departmental productivity goals are consistently met.
  • Understands the department and works with Supervisor to maintain the department schedule.
  • Safeguards procedures to ensure workflow from one department to the next is as seamless as possible.
  • Manages the department calendar.
  • Knows inventory in the department (workable / non-workable).
  • Performs artist check-ins to determine status of the work in the department.
  • Effectively communicates with artists regarding timelines. Directs employees in prioritizing tasks when necessary.
  • Coordinates crew meetings.
  • Handles requests made by crewmembers, Directors, Department Head, Production Management and Production Supervisor.
  • Takes notes during rounds and distributes information to the department afterwards.
  • Provides communications to the crew via email, one-on-one meetings and during crew meetings.
  • Stays abreast of issues on the floor and elevates information appropriately to Production Supervisor.
  • Able to navigate the intranet and asset browser. Able to pull up shots and models, using Linux, and manages technical issues during rounds and approvals. Learns the necessary computer programs and network directory system.
  • Understands the pipeline and where department fits in.
  • May attend production meetings and provides departmental updates.
  • Contributes information for department and production evaluations as required.
  • Supports studio and production directives.
Required Skills
  • Software requirements: Microsoft Word and Excel, Gmail and knowledge of production tracking databases.
  • Knowledge of Linux, Maya, Shotgun, Flix, Photoshop and/or Illustrator is a plus.
  • Ability to multitask in a fast-paced production environment.
  • Strong written and verbal communication skills.
Required Experience
  • 2+ years of previous Feature Animation production experience required.
  • Bachelor’s Degree preferred.
Job Location
Glendale, California, United States
Position Type
Full-Time/Regular

Andrea Preda

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What is your name and your current occupation?
Andrea Preda, Director on Children´ animated series.

 

What are some of the crazier jobs you had before getting into animation?
I have never done any other job, just fell into this one by accident. I really was just searching for a job where I can draw, because I adored drawing. These days, as a director and producer, I very seldom draw anymore.

 

What are some of your favorite projects you’re proud to have been a part of?
I worked mostly for the German Market, Captn¨t Blaubear (won a golden Bear award), and Dieter (the most extreme fun I had with, it was a story about a band called “Modern Talking”), are some features that I will always treasure.  At the studios in Hungary , I worked on “All dogs go to Heaven 2” and “The penguin and the pebble”. I was very much at the start of my career at the time in the early 90´s, and I had some incredible supervisors from Don Bluth. This was a really great foundation for me.

How did you become interested in animation?
Bambi . Took my breath away as a child, and ever since I saw it in the cinema at the age of five, I started Continue reading

Henrique Jardim

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What is your name and your current occupation?
I am Henrique Jardim, currently a storyboard artist at Floyd County Productions on the upcoming animated series “Unsupervised” on FX. It’s a flash animated show made right here in the US of A.

 

What are some of the crazier jobs you had before getting into animation?
I suppose you could say that what I am now is my crazier job because it’s my first ever ACTUAL job that isn’t freelance. But the oddest gig I’ve had is when an online gambling company from Crete contacted me out of nowhere offering me a freelance storyboard gig. I named a price and they went for it without haggling… that to me was the craziest part. I am part of a new generation of graduates who were released into a disappointing (and scary) job market. Even before graduating, I applied to many franchises like Coldstone, Home Depot, Target, etc. with no luck. With the way things were going, I’m surprised I have a steady animation job currently.

 

What are some of your favorite projects you’re proud to have been a part of?
I was an intern at Titmouse over in Hollywood and had a chance to animate on “China, IL” and on “Black Dynamite”. But if I am to be truthful, it means I have to be the self-centered jerk that I am. So my absolute favorite project so far was a short pilot I made produced by Nickelodeon. They were such great people to work with and I was able to create something that was very “me”. The greatest part was that I was in charge of my own art and whatever decision I made mattered.
How did you become interested in animation? 
I always wanted to be a pro skateboarder, but I was a lousy skater. Come one summer when I was in 9th grade when all my friends were traveling, I started messing with Macromedia Flash 5 (I bet kids these days have never heard of such a thing). I found myself animating for days straight. The more I did it, Continue reading