Seth Kearsley

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What would you say has been your primary job in animation?
I’ve mostly been a Director in my career.  I was lucky enough to start Directing really young.  I was 23 when I got my first job as Producer/Director of Mummies Alive.  I’ve been fortunate enough to remain as a Director pretty steadily since then.

What are some of the crazier jobs you had before getting into animation?
I mostly worked in construction with my Dad but I did work as the assistant to the ice cream maker at Swenson’s when I was 13.  That was an awesome job and I ate a lot of cheap ice cream.  Still, to this day, I make some pretty good ice cream.  I delivered pizzas for Domino’s for a while in college and worked the graveyard shift at a toy factory.

How did you become interested in animation?
In 9th grade, I was in an art class and the first assignment was just to do Continue reading

Tony Craig

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What is your name?
Tony Craig
What are some of your favorite projects you’re proud to have been a part of?
“The animation project I’m most proud of is the DVD video Bobs Gannaway, Jess Winfield and I did to wrap up the Lilo and Stitch tv series.  I know that it is relatively unknown, and I won’t get into the reasons for why I think the release of it was handled inappropriately, but the name of it is “”Leroy and Stitch””.  The reason I am proudest of it has to do with how it all turned out.  Usually, as a director, you have in your head what you think it should look like, and then when your show comes back from being animated overseas, it is not even close.  Then you get used to what you do have, and start molding it into the final show.  This project was the closest to what I had in my head.  I know that it is not feature quality, but when you consider the time and the budget we were given to do it (1/4 the time the Disneytoons folks got for Stitch has a glitch, and probably 1/8 or less of what they spent), well, I’m proud of what we pulled off.
The storyline is good too.  Bobs and Jess did a great job with the script and the transitions of emotion from scene to scene, action sequence to quiet sequence, musical parts, score…all of it came together.
House of Mouse was another fun one, because we were able to utilize any character from the history of Disney animation.  We were pulling the most obscure characters from old Silly Symphony cartoons and sticking them in the show, just for fun.
A personal project that I enjoyed doing was photographing old country and general stores across the state of North Carolina and compiling them into a book, “”Country Stores in North Carolina”.
How did you become interested in animation?
“I remember an evening at my grandparents’ house with my parents. I was still in a high chair, and I know this memory wasn’t based on photos or anything like that.  We went to see Disney’s “Pinocchio” that evening.  I fell asleep through most of it, but what I saw must have made an impression, or clicked in at that developmental stage of my infant mind. There was a copy of Christopher Finch’s book, “The Art of Walt Disney” in the reference section of our library.  Every family trip to the library, I would be at the end of that row, poring over the artwork.  I worked in the yard, saved my nickels, dimes, and quarters, until I had the $35 to buy my very own copy of that book, and I copied the pictures out of it regularly.

Alex Almaguer

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What is your name? Alex Almaguer. Or Alejandro Almaguer which is my real name that I used to use when I first started in animation. I think you can still find some early episodes of Johnny Bravo or Pinky and the Brain that I storyboarded that have my real name in the credits. And Big Poo. Don’t ask.

What would you say has been your primary job in animation?
Mainly Storyboards. It’s what I started on when I got into the industry and I’ve just stuck to it.

What are some of the crazier jobs you had before getting into animation?
Storyboarding. It doesn’t get crazier than that.

What are some of your favorite projects you’re proud to have been a part of?
I’d have to say being a part of “The Grim Adventures of Billy & Mandy.” It was the first time I REALLY got to write and draw my own boards. Within a few months on that show I was already coming up with my own gags and writing my own dialogue and learning how to tell a story. Back then, the studio was still doing the 7 min. format, so we really had a lot of freedom to get in and do a bunch of silly, dumb jokes and get out while telling a simple story at the same time.

http://www.youtube.com/watch?v=Di_LO1JqopA Continue reading

Eddy Houchins

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What is your name?
Eddy Houchins

What are some of your favorite projects you’re proud to have been a part of?
My favorite project of all was the 2nd season CBS “Timon and Pumbaa” series that I directed for Disney Television Animation back in the mid-90’s.  At that time Judy Price still helmed CBS’s children’s programming division, and she called me in at the start of the season to “meet the new director.”
I got the word straight from her mouth tho take that show to the absolute limit, to the line of cartoon violence, innuendo, bad taste, potty humor, and sarcasm.
She said if I stepped over that line, however, she’d come down on me like a ton of bricks, but I’d better lean as far as I could over it because she was competing with a lot of
pretty “out there” stuff in those days from the competition.  Well, I knew what she wanted, I knew what Disney would accept, and I set about making those cartoons with an
energy and relish I had never felt before.  I remember calling a meeting of the entire crew after that meeting and telling them what she had ordered.  As far as we were concerned,
we now had carte-blanche from our client to make the absolute funniest, whacked-out cartoons we  could make.  I remember telling everyone, “Enjoy this, we will most likely never pass this way again.”  Prophetic words, because never again did I have the control or “hands-off” attitude from the Disney (or any other) execs and the network when creating or working on a show.
The closest thing was at Continue reading

Scott Heming

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What is your name?
Scott Heming

What would you say has been your primary job in animation?
For most of my Computer Graphics career (Since the early 90’s) I have been a 3D artist. I have done my share of animation, video, short corporate films,  and web media. The smaller the company I work for, the more animation I seem to do.  I often have to wear an Animators hat when its called for. So, I would say I primarily do 3D Pre-Visaliaztion Animated films, well at lest I did for many years before I started working in the game industry.
What are some of your favorite projects you’re proud to have been a part of?
Sherlock Holmes in the 22nd Century (DIC-1999?) – mostly because it was early 2D/3D mixing on a project that was supposed to be another cheap DIC p.o.s. The show was typically short handed but everyone involved really got into it and I think it shows. It was Emmy nominated and still gets airplay 10 years later.

Curious George (TV series Universal 2006-2010) Kids and adults like it despite PBS’s educational mandate. Fun crew to work with. It’s a character I remember fondly from my childhood, so it’s been a privilege to ‘play’ in the world.

Teenage Mutant Ninja Turtles (Fred Wolf Films – early 90’s) It was my second job in animation. A real trial by fire because of the insane schedule that first year. I had to learn a lot fast to survive, so I guess the pride comes from that…survival. We did something like 95 1/2 hours of animation in one year – Turtles, James Bond Jr., Toxic Crusaders… it wasn’t all pretty – but it got done.
How did you become interested in animation?
I was assisting doing comic books – which meant spotting blacks, doing backgrounds…doing grunt work. It didn’t pay shit but it got me out of the vacuum I’d been drawing in. One of the guys at the little studio we worked at was doing freelance props for DIC. I asked him how well it paid. He drew a quick ellipse  inside of an ellipse and said, ʺ See that? That’s a plate. That’s $35.ʺ Continue reading

Roger Eschbacher

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 What is your name?
Roger Eschbacher
What would you say has been your primary job in animation?
I’ve primarily worked as a writer.
An outrageously fun side job I had was doing a voice on a cartoon (“Detention”). Unfortunately, with so many incredibly skilled voice actors and celebrities in the mix, that work is wicked difficult for an average Joe comedic actor (like me) to get.
What are some of the crazier jobs you had before getting into animation?
Before coming out to Hollywood, I worked in the paint shop at a company that made those open refrigeration units you see at supermarkets. My job was to rub down sheet metal with solvent, hang it on racks, then wheel the racks into walk in ovens (which were always running) after the metal had been were painted. To say that job was a motivating factor in my move would be an understatement.
Since moving to Hollywood, most of my crazier jobs have been as an actor.

What are some of your favorite projects you’re proud to have been a part of?
I presume you mean animation projects. Let’s see…Currently, I’m very much enjoying writing for “Scooby Doo, Mystery Incorporated”. The people there are great and they’re really putting a lot of thought into the series-wide arc and the whole re-invention of a classic series. Come on, it’s Scooby! What’s not to like?! In the past, I’ve enjoyed writing for “Histeria!” and Continue reading