What do you get when you cross Adventure Time and Mad Max? See below!
Author Archives: Mike
Preorder the Disney short film collect on sale August 18th
Preorder the Disney short film collect on sale August 18th.
From Walt Disney Animation Studios comes an extraordinary new collection of award-winning and beloved short films including the never-before-released Frozen Fever, starring Frozen’s Anna, Elsa, Olaf, Sven and Kristoff, and the Oscar-nominated Lorenzo. The Short Films Collection also includes the 2012 groundbreaking Mickey Mouse cartoon, Get A Horse! as well as hailed Oscar® winners Paperman and Feast. Enjoy them together for the first time in this must-own collection, featuring all-new extras including introductions and interviews with the Disney Animation filmmakers themselves.
550 Million animated Years Of Human Evolution In Seconds
Dutch graphic designer Jurian Möller created this detailed animation to show 550 million years of evolution, complete with dates and species at the top corners. Transitioning from modern man to amphibian to the earliest of the earth’s creatures and back again in seconds, this is a detailed animated depiction of human evolution.
Check it out!
Scooby Doo meeting the rock band KISS!
Opening credits (by Titmouse):
KISS transform into their METAL GODS MODE :
And as a BONUS: TRIGGER studios did animation for this Japanese Pop music video where the band meets KISS!!
Jobs: Image Finaling Artist- DreamWorks
Image Finaling Artist
Company: | DreamWorks Animation Skg |
Location: | Glendale, CA |
Date Posted: | July 17, 2015 |
Source: | DreamWorks Animation Skg |
Tracking Code TBD Job Description DreamWorks Animation is seeking an Image Finaling Artist. Required Skills Image Finaling Artists "polish" each shot as it leaves the lighting department. As an Image Finaling artist, you will be required to digitally alter frames using compositing techniques in Nuke. Artists also diagnose rendering issues with Nuke scripts that were created by other artists. They review each frame to ensure that there are no issues or problems. All Image Finaling artists take feedback from supervisors and artistic leads to correct or enhance footage. Image Finaling artists also address stereoscopic discrepancies which cannot be fixed by other departments. Photoshop is also used frequently by the artists to fix and enhance large resolution still images for use in commercial products and posters. Required Experience - Must be proficient with the latest versions of Nuke and Photoshop. - Must be comfortable with exploring large Nuke scripts to troubleshoot and fix issues. - Ability to track patches, rotoscope, digitally paint, color correct, and diagnose rendering issues in Nuke. - Strong understanding of compositing. - A minimum of one year work experience in a production environment. - BA or equivalent experience - Efficient and speedy work practices for quick turn-around time under deadline pressure. - Please be highly motivated and passionate about your work and have a positive attitude. Bonus: - Professional stereoscopic experience. - Ability to create motion graphics. - Knowledge of 3D Animation Pipeline. - Experience with working in CG environments. - Traditional art skills which demonstrate an eye for light, shadow, composition, and color. - UNIX or Linux operating system experience. - Knowledge of Nuke''s 3D environment and tools. - Programming or scripting experience. Job Location Glendale, California, United States Position Type Full-Time/Regular
Jobs: Modeler (FEATURE ANIMATION)-ReelFX
Company: | Reel FX |
Location: | Santa Monica, CA |
Date Posted: | August 3, 2015 |
Source: | Reel FX |
This is a Dallas based position. Creates character, set and prop models that support art and story concepts. May focus on developing technical drawings for model production. Utilizes modeling software to prepare and build character models. Writes, maintains and runs scripts and model databases. Able to develop character models for multiple types of productions from simple to moderately difficult. Accountable for meeting productivity and quota targets. • High to Master level of competency with poly modeling and Zbrush • Mastery of the Blendshape system, requiring 1 note pass or less for a production ready set • Able to build maquettes in pose using Zbrush or other software for hero characters • Able to polypaint or use basic textures and UVs on maquettes • Moderate level of competency lighting and rendering maquettes for show • Able to foresee problems with designs, identify 2d cheats, and tailor models to the design intent rather than matching it verbatim to the page • Available as a mentor for apprentices • Able to consistently hit deadlines under the time allotted • Able to generate high quality assets with no direct supervision • Available as a point person to interact with other departments on modeling’s behalf • Able to train other modelers in various disciplines • Able to step in as a temporary lead if necessary • Must have a good understanding of the overall studio pipeline • Able to make accurate bids on assets to your supervisor • Able to document processes in Pages • Minimum 2 years production experience • Degree/diploma in fine arts or recognized animation program, and/or equivalent work experience. • Knowledge of one or more high-end 3D software packages such as SoftImage 3D, XSI, Maya. • Knowledge of Adobe Photoshop. • Good knowledge of polygonal and patch geometry modeling. This job description is not meant to be all inclusive. Employee may be required to perform other duties to meet the ongoing needs of the organization.