2D Wednesday: The Story of Animation

Today’s 2d Wednesday from David Tart actually teaches as well!

The Story
The film follows the journey of “You” (the main character), a 3rd-tier technical writer who dreams of one day being a product designer. Working after hours, he creates a fantastic new product. When he presents his product to his employers, they inform him that it’s up to him to create an advertising campaign for the product – an advertising campaign that must be animated. This poses a problem for “you” – he knows very little about animation, and is instantly filled with doubts, and thus his future hangs in the balance. This is where our friendly narrator steps in, to guide “you” through the process of making an animated film. Step by step, our hero’s anxiety and doubts are put to rest, and in the end, he is triumphant!

The Production
The Story of Animation came about as a solution to a problem: The Animation Workshop, an animation school in Viborg, Denmark, had been graduating a great number of incredibly qualified animators, animation producers, and CG artists over the past 10 years. These artists had been forming small companies and beginning to produce fantastic work. The problem was not with the studios, or the quality of work they were producing, but rather with the clients: Most of them seemed to believe that animation was a simple, uncomplicated process, and were often disappointed to learn that there were very specific stages in the animation process that required their participation (and finances). It’s almost as if they believed that creating animation was as simple as pitching an idea, and then sitting back while a couple of animators with pencil and paper goofed off, told jokes, and drank copious amounts of coffee until “wallah”! the animation was finished! Furthermore, they seemed to think that there would be no difference in cost between an animated film created in flash, 2D, stop motion, cut-out, motion graphics, or fully rendered Pixar-style 3D animation! At the time Morten Thorning, Director of the Animation Workshop approached me with the idea for the film, I was experiencing similar problems with a client in Copenhagen. In fact, I’d just spent several days creating a presentation about the benefits of using animation for an environmental messaging campaign. I was tasked with convincing a panel of scientists, sociologists, environmental activists, and architects how animation could be used to create positive, engaging, and entertaining content for environmental action messaging – no small feat!

The Team
After talking things over with Morten, it was decided that I would write and direct the project, which would be produced by Claus Toksvig of The Animation Hub, and animated at Tumblehead Studios. Tumblehead, led by Magnus Moller, did an amazing job on the film, assembling a team of character designers, animators, storyboard artists, and background artists (all graduates or current students of the Animation Workshop). Tumblehead saw the entire process through, from concept to post-production. The narrator was voiced by the awesome Richard Spiegel, and the sound design and score created by Mark Menza, whose many credits include sound designer and composer for “The Jimmy Neutron Show”. Additional support was provided by Thomas Ahlmark (a veteran of many Animation Workshop productions).

Jobs: Nerd Corps Entertainment seeks storyboard artist-Vancouver BC

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Nerd Corps Entertainment, established in 2002, is a DHX Media company, boasting a diverse portfolio of award-winning original properties such as Slugterra, League of Super Evil, Storm Hawks and Rated A for Awesome. With six shows in production, there is always a genre or character to keep you interested and challenged. But we’re more than just an animation studio. Our 400 creatives build stories, worlds, and experiences for kids that cut across platforms from television to online, games, toys, mobile—wherever kids are spending time. We handle all stages of our process in-house, from the IP creation and development to post-production, finance, sales and distribution, licensing and consumer products, and interactive development, making us a rarity in the industry. Our studio near Vancouver’s trendy Commercial Drive is a vibrant mixture of rookies and veterans, where those fresh out of college can continue learning from mid-career and senior artists, and where every level of experience can make the most of their talent on some of the best kids shows and games in the world.
Leo, Gemini, Emmy…been there, won that.
Come work for an award-winning studio and make cartoons, not war.

Department: Storyboard
Location: Vancouver

About the Position
The Storyboard Artist interprets the script into images and sounds Continue reading

HoneyVR is looking for talented CG artists to create pre-rendered VR content

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HoneyVR, a virtual-reality content distributor is looking for talented CG artists to create pre-rendered VR content. We are looking to acquire short pre-rendered (90s – 3mins) animated content which is VR-ready, which basically means rendered as a 360-degree spherical MPEG-4 (2:1 aspect ratio, equirectangular rendering). We’re looking for short films but also what we call short ‘experiences’ — think short, immersive VR experiences like guiding the user through a high-res galaxy, tagging along with a frog in a rainforest, etc.

We pay $2000 per short film and $500 per “”experience””, plus a royalty of $.01 CPV ($.01 every time your piece is viewed). You can do the work at your own pace and generate good side income, and VR is flat out the most fun medium you will ever design for if you are a 3D artist! Check out our Program Guidelines here for detailed info on the program and I hope to be working with some of you guys soon !

Click to access HoneyVRProductGuidelines.pdf

Jobs: One Animation seeks Story Director (Head of story department)

One Animation seeks Story Director (Head of story department)
he Head of Story, in concert with the Director, translates and interprets story lines into a visual medium via sketches, thumbnail drawings and finished storyboard drawings. The Head of Story is responsible for managing the Storyboard Department and the departments Storyboard Artists.

Essential Job Functions
• Leads Storyboard artists and storyboarding process.
• Reviews, critiques, adjusts, and approves work created in advance of Director review.
• Serves as creative story lead.
• Accountable for delivering storyboard assignments on time and on budget.
• Illustrate script pages and story ideas.
• Develops character personality and dramatic/comedic action.
• Works with Director (and Editor) to define staging, pacing and camera action.
• Incorporates Directors notes.
• Creates quick thumbnail sketches through to finished detailed storyboard panels

Please apply via jobs@oneanimation.com

Jobs: Senior level 3DS Max Generalist-Mustard Design-UK

Mustard Design are looking for a mid to senior level 3DS Max Generalist to join us at our small but growing studio near Petersfield / Waterlooville.

Essential Skills Required:
Modelling
Rigging
Animating
Texturing & Shading
Lighting & Rendering

Non-Essential Skills:
vRay
Fluid Dynamics (RealFlow / FumeFX)
Compositing (After Effects)
MudBox

Please send all CV’s and Showreels to Jamie(at)mustard-design.co.uk

Only applicants under consideration will be contacted. Thank you.

Jobs: Talented Freelance Animators Required

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Job Description
We are seeking 3 exceptionally talented, motivated and innovative animators to join our elite team at Studio1908 on a freelance/per project basis.

Studio1908 is a new independent production studio specialising in animated content. Our clients are looking for high quality original animated video for communications, marketing, advertising and entertainment purposes. Existing clients include Beiersdorf (Nivea), The Holiday Inn and Centrica (British Gas).

Animators at Studio1908 can enjoy creating content in animation styles that they love and are most confident in producing (including 2D, 3D, motion graphics, stop motion, mixed media, illustrative etc.). By showcasing a 30-60 second sample of their specialist style to our clients via the Studio1908 portfolio, our clients can select the animator they would most like to have working on their production alongside the Studio1908 producers, copywriters, designers, voice over artists and composers.

Your role will involve working closely with the Studio1908 team in a “virtual” capacity from your home or your own studio space. For every project you are awarded you will be required to build graphics, storyboards and animatics along with the animated content to the supplied creative brief.

Applicants must also be reliable, hugely self-motivated, have great creative vision, pay exceptional attention to detail and have solid communication skills. Knowledge of trends and advances in technology in the animation industry is advantageous. The ability to work closely with a project manager to a supplied brief whilst meeting tight deadlines is paramount.

On average, animations will be approximately 90 seconds in length however you may be required to create longer animated content and fees paid to you will reflect this.

This is an ongoing casual position. To apply, please email animate@studio1908.co with a covering letter and online examples of your original animation work. If we do feel that you might be a good fit for the Studio1908 team we will contact you with information on how to complete the full application process. Please note that we are only seeking 3 animators at this time, and due to the large number of submissions we are receiving we are only able to reply to applicants who we feel might be suitable for this role.