Mike York

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What is your name and your current occupation?
My name is Mike York, and I recently accepted a new position for as a full time Animator at Rockstar Games in New England, Boston.

 

What are some of the crazier jobs you had before getting into animation?
Ohh man I’ve got a few to mention but the one that sticks out the most would be when I was a Skateboarding Instructor. I taught small kids the basics of skateboarding and it was my first experience with learning how teaching can be personally rewarding at the same time as helping others. Seeing the kids get better and growing was incredible and led me to teach animation later on down the road.

 

What are some of your favorite projects you’re proud to have been a part of?
Uncharted 2, Goldeneye 007 for the Wii and my favorite project I’ve ever been apart of was RUIN or what is now called Warriors Lair. I worked on it while I was here in Denver,CO at Idol Minds. It was a great company to work for, awesome group of people there. Everyone was very passionate about making a great gaming experience. The animation’s were so fun to work on and it felt for the first time that I was creating again and doing what I love most.

How did you become interested in animation?
When I was in college is when I really got into animation and realized it was something I wanted to do the rest of my life. It all started with Continue reading

Igor-Alban Chevalier

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What is your name and your current occupation?
My name is Igor-Alban Chevalier or “The Black Frog” which is the nickname most people use in the industry.  As for my occupation, depends… I am a creative tool box I guess… or as I like to call myself: a mercenary world builder. Sometimes Director, sometimes Animation Production Designer, most of the time VFX Art Director, Concept Artist or Storyboard Artist.  And in my free time I sculpt, write and draw graphic novels.

What are some of the crazier jobs you had before getting into animation?Nothing crazy really, I just survived until I got to get the jobs I was looking for.  So, I struggled a bit but not by killing chickens in a nugget factory, or by being a caretaker at the morgue or by working on oil rigs in the middle of the ocean like some of my friends. But more by just doing way lamer versions of the job I do now… or by sleeping on good friends couches a lot.  I must say, that I would have wished having tried other things, but where I grew up wasn’t really the kind of place where one could be adventurous.

What are some of your favorite projects you’re proud to have been a part of?Well, there is a big ongoing project called “Tusk” with Whisper Pictures. It’s a high profile 3D animated feature on which I am co-writer and Production Designer. We’ve been working on it for years now, developing it with my good friend and Director/VFX Supervisor Tim McGovern (Tron, award on Totall Recall). It is a bit of an adventure in itself and I’ve had a lot of creative freedom on it, which is great.  There’s also a gritty Sci-Fi muppet TV series I wrote and designed Called “Boom Spectrum Space Pilot”.  I directed the trailer for it and the production pulled the plug without real logic. This was a bit devastating since I really went hard into it, sleeping 4 hour per night for 7 months straight, preparing all the infrastructure for what would have been the following show.  It’s a shame, I am still convinced that this thing could have become cult. The good thing is that it was my first job at directing and it taught me I could actually do it. And not too badly too. I had a wonderful time on set with a very talented crew and we kind of found ourselves a new family if you will. I know that If I want to direct something else one day, I just have to call them and they will all jump on it again in a breeze. I’m considering calling them soon for a live action feature this time.

Where are you from and how did you get into the animation business?
I am from France Originally. Champagne. Except for the Boom Spectrum episode that took me back to Lille (North of France) for seven months 4 years ago, I didn’t really go back there in the past 20 years.  My background is Continue reading

Seth Kearsley

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What would you say has been your primary job in animation?
I’ve mostly been a Director in my career.  I was lucky enough to start Directing really young.  I was 23 when I got my first job as Producer/Director of Mummies Alive.  I’ve been fortunate enough to remain as a Director pretty steadily since then.

What are some of the crazier jobs you had before getting into animation?
I mostly worked in construction with my Dad but I did work as the assistant to the ice cream maker at Swenson’s when I was 13.  That was an awesome job and I ate a lot of cheap ice cream.  Still, to this day, I make some pretty good ice cream.  I delivered pizzas for Domino’s for a while in college and worked the graveyard shift at a toy factory.

How did you become interested in animation?
In 9th grade, I was in an art class and the first assignment was just to do Continue reading

Rémi Crosasso

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 What is your name and your current occupation?
Rémi Crosasso, I’m a Storyboard Artist since 2010.

What are some of the crazier jobs you had before getting into animation?
Well, I haven’t had any crazy job before animation but maybe the crazy thing is I managed to get into Architecture agency before getting into Achitecture school. So yes, Architecture drawghtsman mainly.

What are some of your favorite projects you’re proud to have been a part of?
The TV show The Crumpets definitely. Fun, original, speed, and a total mayhem!! But I also loved working on TV show Groove High, the first show I worked on! Sorry, emotional moment… and of course proud of what I’m doing now, working and living in Finland, storyboarding on Angrybirds Stella (and an other secret project… tataaaa).

Where are you from and how did you get into the animation business?
I’m from France. After one year studying animation at Volda, Norway, I got into animation meeting Fabienne Lievant, production director, at an Animation show. She made me wait one entire year before hiring me! And here I am.
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Alan Kent Alsup

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What is your name and your current occupation?
Alan Kent Alsup. Architectural delineator and animator.


What are some of the crazier jobs you had before getting into animation?
Well, in high school I had a part time job at a dairy farm. Not really a “crazy” job, though wading through literally 12″ of soupy cow excrement daily prompted me to join the Navy upon graduation and get the hell out of Dodge.

 

What are some of your favorite projects you’re proud to have been a part of?
My most personally gratifying project was definately the Ridley collaboration. And it’s gotten the least amount of recognition of any animation that I’ve ever done. Should I be concerned?
How did you become interested in animation?
From the time I could

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