Boney UPDATE
HEY ALL POLTERGOOSE BLOG READER"S
I have been working away over last few weeks building the characters for Mike to start animating. Currently in production is the second character in the POLTERGOOSE SAGA.
Boney

Boney is being set-up with a low and high resolution model ,so as Mike is animating he will have fast feedback on the animation when using the low poly Model , and the smooth skin will be the Model you see in the final scenes

Also being built into the rig, stretchy controls. So mike can get the cartoon feel to his animation

Over all Boney has been and is a fun challenge to bring to life , since he is all bone. Adding the stretch controls on the rig and some other custom controls. He will not look like a bunch of bones moving around on screen.
FOR NOW
JASON

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