Monday, January 30, 2006

Rigging Update

Hey All Poltergoose Fans

I am in the process of revising our Hero of the story, Mike and I have been bouncing back and forth different versions of Poltergoose to get he right look and feel for him. I think we have done about 6 versions of him and still haven't arrived at a rig and look we like for him, but he is closer now than when we started ...

Here is a pic of a rough textured Poltergoose
prender

Also I am now using TSM to do a secondary characters for the short here is the second Charater I have done using it. the first was the werewolf.

The ever so sexy Waitress.

waitress

For Now
Jason

Sunday, January 29, 2006

Cemetery gate

Hello there! I'm on board to help out with the background modelling and texturing - making the sets in which all these great characters will act out the great script. I've finally finished the cemetery gates. They're made from pretty light NURBS and textured using Maya's procedural shaders only. This was primarily because, due to the nature of the geometry, using regular texturing techniques would have been twice as awkward and looked half as good. Another advantage of this type of texturing is that the detail is infinite - you can zoom right in and (if it's done right) the textured colour and bump (and so on) maps never pixellate, unlike what happens using 2D image files. I hope the picture below isn't too dark. Next stop: the interior of the comedy club, from sketch to set.


Thursday, January 26, 2006

Laugh Casket Bar interior

Here's what the Laugh Casket interior will look olike. Just a quick sketch...

Wednesday, January 25, 2006

We are Alive!

Unlike Potergoose himself, no we're not dead, we're only sleeping! The birth of Jason's son and the onslaught of work for me have pushed Poltergoose to the side for a bit, but fear not! We occasionally have a spare moment to eek out a tiny bit of progress. This is a rendering of the exterior of The Laugh Factory. See? We're are too working on it! Wewill even have a new member soon! Stay tuned!

Friday, January 13, 2006

Awesome artwork!

Yo, the writer here. Just want to say that I'm really digging the art you're generating. Awesome stuff! And how 'bout that waitress character?! In the words of the werewolf, "Aaah-ooh!" Who knew a "vaguely reptilian" chick could be so hot? Keep up the good work, guys. I can't wait to see this thing animated!

Thursday, January 05, 2006

NEW ANIMATOR ENTERS THE WORLD!!!!!!!

I would like to be the first in the States to welcome Elijah Jason McArthur into the world!My friend Jason and his wife are the proud parents of a bouncing baby boy! I am very happy for them! Congratulations to you both! Check out Jason's blog for more details when he returns to the web eventually! Of course if you have kids you know he ain't gonna get much sleep!

Monday, January 02, 2006

Vampire

Here's another audience member at the Laugh Casket. This one is a vampire. I even researched the medallion and it is failry accurate to what Bela Lugosi wore in the original Dracula. I tried to make him sort of look like Nosforatu but added my own little details. Also I was going from a sketch I had done so I wanted to try and keep true to that sketch. It's really hard sometimes though ebcause you can cheat so much in 2d and it all shows up as glaringly obvious when you try to convert it to a 3d character. I had to tweak a few things but I think overall he'll make a decent character.