Monday, May 21, 2007

Poltergoose turnaround

Here's a pic of Poltergoose's turnarounds. these are needed to create a 3D version of him. From here the 3d modeler will take this and apply it to 3d geometry so he can build the character. In our case we are using a program called Modo to model Poltergoose.

2 Comments:

At 3:12 AM, Anonymous tony said...

Hey Mike,

Great turn around!! hope you don't mind but I had some free time and needed a challenge, so I modeled your guy in Lightwave 3d let me know if you would like the model, I can export to anything you like. lwo, 3ds, obj

Tony :)

Tony@tonyrizo.com

 
At 1:09 PM, Blogger Mike said...

Yeah man I'd LOVE to see that! Sorry I don't check this blog too often.

 

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