Where to Work: Top 100 Studios for Animation Professionals

Animation Career Review has a list of the Top 100 Studios for Animation Professionals. Below is A-B. Click the link for a full list!

343 Industries

This is the studio that took over Bungie’s Halo series back in 2009 and released Halo 4 in 2012.  In October this year we’ll finally get to play Halo 5: Guardians and see what’s in store for the future of Master Chief. No matter where the series is headed, I’m sure 343 will consider hiring plenty more game artists in the coming years to create make Halo 6. Next year we’ll get Halo Wars 2 to help us wait.

A-1 Pictures

This is simply one of the hardest working animation studios in the anime industry today. In 2014 and 2015 combined they have released a new season for twenty four different anime series including the highly anticipated Sword Art Online II and Persona 4 The Golden: Animation. Sure, they often collaborate with other animation studios to complete so many shows, but I don’t think we’ve ever seen a 2D animation studio deliver such an intense schedule of releases in such a short amount of time.

Aardman Animations

If you fell in love with the stop motion clay animation in Chicken Run or the Wallace and Gromit films, then this is a studio name you probably know well already. In 2006, they entered the computer animation industry with the film Flushed Away, and since then they’ve worked on the films Arthur Christmas (2011), The Pirates! In an Adventure with Scientists! (2012), Shaun the Sheep Movie (2015) and they’re currently at work on Early Man (2018) and Shaun the Sheep 2 (TBA).

Animal Logic

My prediction from last year for this Australian studio hasn’t come true yet, but I’m still holding out hope! Illumination Entertainment hired Mac Guff to create most of the film Despicable Me for them, and then used the massive profits to buy the studio outright. Warner Bros. Animation went through a similar symbiotic relationship with Animal Logic, which animated all of The Lego Movie for them, so I still wonder if an acquisition is on the horizon. Either way, Animal Logic just opened a new office in Vancouver a few days ago, so they’re doing just fine! Both offices are hiring, so check them out!

Anzovin Studio

This animation company is located in Massachusetts and offers services in storyboarding, animation, graphic design, game art, software development, Maya plugins, character designs, character rigging, and can work in Maya, Mudbox, 3DS Max, ZBrush, VRay, Substance Designer, and all the Adobe CC products. Their rigging tools look superb, and it’s no surprise they’ve worked with famous clients like Bungie, A&E, PBS Kids, Microsoft, Syfy, DreamWorks Animation SKG, and Sea World. If you want to work on lots of different projects over a year instead of a huge neverending project over many years, then this could be the perfect studio for you.

Bardel Entertainment

The name “Bardel” comes from the names of its married founders, Barry Ward and Delna Bhesania, and they formed this Vancouver animation studio in 1987. Together they’ve handled plenty of large projects in the past, but what’s really gaining them global recognition is The Prophet and their hilarious art in the new television show, Rick and Morty. One of their other ongoing projects is doing all the animations for VeggieTales and VeggieTales in the House.

Bento Box Entertainment

This California studio is one of the younger ones on the list, but already has several hit series under its belt. Founded in 2009, they’ve already helped worked on Neighbors from Hell, Bob’s Burger’s, Allen Gregory, Brickleberry, Out There, Murder Police, and Bordertown. Add in the Web series The Awesomes and Gloves and Boots, as well as the films Achmed Saves America and Madea’s Tough Love, and you’ve got one of today’s most promising young studios.

Bethesda Game Studios

If you’re a gamer, then all I have to say is the Fallout series and The Elder Scrolls series. Enough said? Enough said. Not a gamer? Then this is a studio name to remember; even when it’s been years since they’ve released a game for either series, I still listed them as one of the most influential video game studios in the world. When Skyrim came out in 2011, the Internet was a quiet wasteland for a few days as everyone unplugged to play the expansive game. Forums went dry, comments sections were barren, and no one got insulted on YouTube for a whole sixty seconds once. Then, a few days later, the Internet damn near broke when everyone came back all at once and discussed the game everywhere and anywhere on every dot com imaginable, which made for one of the most memorable months the net has ever experienced. This November, Fallout 4 will finally be released! Prepare yourselves!

BioWare

One of the oldest game studios on this list, BioWare was founded back in 1995 and has been relevant ever since then. Its famously memorable storylines rely heavily on award winning writing, making it a highly competitive studio to get employed at. Lately they’ve been releasing several games for the series Dragon Age and Star Wars: The Old Republic, and are now looking to launch another Mass Effect title. They’ve got a lot of exciting things in motion, but they also have a lot of job applications, so bring your best and see if you can get an interview.

Blizzard Entertainment

In one word, legendary. Blizzard was legendary long before they became an Activision subsidiary. Sometimes Blizzard gamers can be notorious for only playing Blizzard games, but even when that’s not the case, the loyalty is still strong. When Blizzard releases a game, almost everyone plays it, regardless of their demographics. For decades they have released the most breathtaking 3D animated cinematics the world has ever seen, even when compared to the best films the box office has to offer those years. They only hire the best, but the projects they tackle are so huge that they hire a lot of employees, so if you want to be one of the thousands of names listed in their next credits list, then apply and see what happens!

CONT’D…

Nate Wragg

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What is your name and your current occupation?
My name is Nate Wragg and I’m currently working as a Visual Development Artist for Animation
What are some of the crazier jobs you had before getting into animation?
Well not many, paper route I guess isn’t that crazy.  I did work with my dad for a while as an assistant electrician.  I got to do lots of fun stuff like crawl through spider webs under really old houses, that could get pretty gross and creepy.
What are some of your favorite projects you’re proud to have been a part of?
Well Ratatouille was the first project I got to design on as a professional, so that’s one I’ll always be proud of.  It was both exciting and stressful making that transition from student to a working artist.  Designing the end credits with Harley Jessup, Teddy Newton and Andy Jimenez was way too fun to.  I couldn’t have asked to work with a better group of artists.  I also was excited to be apart of Toy Story 3.  Character designing on that film was also a real challenge, but in the end, I’m very happy with the characters I got to help design.
How did you become interested in animation?
 As a kid I developed a love for both drawing and cartoons at roughly the same young age.  So naturally I Continue reading

Aliki Theofilopoulos Grafft

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What is your name and current occupation?
Aliki Theofilopoulos Grafft

What are some of your favorite projects you’re proud to have been a part of?
Well I suppose I will go in order and explain why…The first would be my first job in animation…the movie “Hercules” at Walt Disney Feature Animation. I had completed a 3 month training internship, and was hired on to this film to work with Supervising Animator, Brian Ferguson, on the character “Panic”. He was the one who gave me my break, and taught me so much. His love for animation was infectious and I felt so lucky to be mentored by someone with such talent.  Next would be the movie “Tarzan” also at Disney. On this film I mentored with Supervising Animator John Ripa on the character “Young Tarzan”. I had seen an animation test John had done and just knew I had to work with him. I went to his office and asked if I could assist him, and he told me yes, but under one condition… when a student of animation, or anyone seeing knowledge asked for help, that I would pass on what he had taught me. He said James Baxter had made him give that same promise and he had tried to keep it. I learned so much from John and will be forever grateful for the teaching, the time and the kindness he gave me. He was completely generous with his knowledge, and never let an opportunity for teaching pass by. This made working on the film so exhilarating for me. I will never forget it. And yes, I have tried to keep my promise.  Later I would move into television and was honored to be a part of Fred Seibert’s shorts program at Nickelodeon, “Random Cartoons”. I created two shorts..the first was “Yaki and Yumi” and the second was “Girls on the GO!”. It was an incredible experience making my own films. This is where I believe I went from being a draughtsman to a filmmaker. I completely fell in love with telling stories and the whole process of making a film. I also discovered a love for television type storytelling, and cartooning rather than animating.  And of course the show I am currently on, Phineas and Ferb. I am writing and storyboarding on the show and am also an Emmy nominated song writer too(still shocked about that)! I am really proud of the work that we are all doing on the show. I have really grown as a storyteller from watching my peers and working with some insanely talented people. I laugh every day at my job! I am surrounded by some of the funniest people I have ever met and I love the challenge of keeping up! It’s never a dull moment, and I think the fun we have with each other has a big impact on the way the show is turning out. It is fun to be on a show that is loved by so many people and I am honored to be a part of it.

How did you become interested in animation?  
My grandfather loved cartoons and drawing. He would sit down with me and draw. He always encouraged me and would patiently sit by my side and teach me little things he knew. But I feel like I was Continue reading

Andy Clark

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What is your name and current occupation?
My name is Andy Clark and I currently work at Nickelodeon Animation Studio as a Background Painter on the cartoon series SpongeBob SquarePants.

What are some of the crazier jobs you had before getting into animation?
I guess I would have to say serving in the Marines. There’s nothing quite like blowing stuff up and having people take pot shots at you.

What are some of your favorite projects you’re proud to have been a part of?
I have had some really interesting jobs working in editorial illustration and development but the highlight has be my current job on SpongeBob.

How did you become interested in animation?
Hours and hours of Johnny Quest, Hong Honk Phooey and Scobby Do.

Where are you from and how did you get into the animation business?
I am originally from Phoenix and I settled in Los Angeles after I finished my commitment in the Marines. I actually never planned to work in the entertainment industry I just kind of land here. My intention throughout art school was just to focus on being a proficient draftsman and painter. Somewhere around my last year of art school I realized I was up to my neck in debt and needed a job to support my family. All my classmates were getting hired by Continue reading

48 Hours of Joseph Campbell Lectures Free Online: The Power of Myth & Storytelling

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If you’ve ever dabbled in writing stories and done even a tiny bit of research the name Joseph Campbell is bound to pop up early in your search. Best known for his work in comparative mythology and comparative religion Mr. Campbell is ubiquitous with modern storytelling and writing and his work covers many aspects of the human experience including even the most recent Star Wars movie coming out soon.

“From the Star Wars trilogy to the Grateful Dead,” says the Joseph Campbell Foundation, “Joseph Campbell has had a profound impact on our culture, our beliefs, and the way we view ourselves and the world.” This collection, The Lectures of Joseph Campbell, which comes from early in his career, offers “a glimpse into one of the great minds of our time, drawing together his most wide-ranging and insightful talks” in the role of both “a scholar and a master storyteller.” So not only can Campbell enrich our understanding of all the stories we love, he can spin his lifetime of mythological research into teachings that, in the telling, weave into a pretty gripping yarn in and of themselves.

Well now you can listen to a large collection of almost 48 hours of lectures via a playlist on Spotify that Mr. Campbell did over the years which covers a large part of his teachings thanks to Open Culture.

Enjoy!

http://open.spotify.com/user/spotify/playlist/61Ox0LYO2W8cWnXGabMDz5

Jeffrey Scott

http://www.youtube.com/watch?v=xsGHRq2ZjFs

What is your name and your current occupation? 
Jeffrey Scott.  Screenwriter.

What are some of the crazier jobs you had before getting into animation? 
I was a portrait photographer in high school.  I got one job.  The guy hated the pics so much he refused to pay me.  Not at all crazy, but I also inked comic books for Disney, Warners, Hanna-Barbera and Lantz characters.

What are some of your favorite projects you’re proud to have been a part of? 
Number one by far would be my work on Jim Henson’s Muppet Babies, for which I won three Emmys and the Humanitas Prize.  Working with Jim was a true pleasure.  I later wrote a live-action screenplay for him, but sadly he passed before we could make the film.
How did you become interested in animation? 
First by watching cartoons as a kid.  I loved the old Max Fleisher Superman cartoons.  Then my father invented an animation process so I got know animation from a deeper perspective.
Where are you from and how did you get into the animation business? 
I was born in Hollywood into a show biz family.  My grandfather was Moe Howard of The Three Stooges.  Continue reading