Anne D. Bernstein

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What is your name and your current occupation?
Anne D. Bernstein, Animation Writer and Story Editor. I am also an illustrator.

What are some of the crazier jobs you had before getting into animation?
I had a lot of art jobs. My first job was changing prices on menus. This was before graphic design went digital. I actually had to cut out individual little prices, wax them, and put them on an acetate overlay and line up the dots. Computers made paste-up obsolete but I still miss the smell of rubber cement. I also designed novelty jewelry in a factory in Sunset Park where the main distraction was buying lottery tickets at lunch.
What are some of your favorite projects you’re proud to have been a part of?
Definitely Daria.  It was a perfect match for my comedic sensibility. The people I worked with were talented and intelligent–especially Glenn Eichler. Also, I have a younger sister and our relationship was very much like the one between Daria and Quinn. And what a joy to be encouraged to be both funny and insightful–not to mention the fact that the show hadsubstance! I am also very proud of MTV Downtown. It was a very innovative unique show that did not get treated well at MTV and was cancelled way too quickly. At the time I did not realize that it was capturing New York City at a time right before a huge transition–the East Village was actually still funky, crummy and relatively affordable back then!

How did you become interested in animation?
Long story. I was a big comedy nerd, always memorizing Monty Python skits and going to comics conventions (to sit with the National Lampoon cartoonists–I didn’t care about superheros at all!) I was always interested in both visual arts and writing and could never actually Continue reading

Jobs: 3D Animation Instructor- DigiPen

3D Animation Instructor

Click this link to apply

Description

Key Activities:

  • Lecture and teach in a classroom setting on a daily basis.
  • Teach fundamentals and advanced topics in character animation using Maya.
  • Provide creative direction and criticism to students on assignments. This can include character animation research and animation blocking, and animation polish.
  • Teach problem solving – students need to constantly strive via research to optimize, fix and enhance an effective animation production pipeline.
  • Work closely with art faculty to develop an ongoing and constantly improving curriculum that reflects industry trends.
  • Organize and manage time efficiently for multiple classes.
  • Grade, critique and input assignment data on a weekly basis.
  • Act in the capacity of an academic advisor for students.
Requirements

Qualifications:

  • Preferred:
    • MFA degree in art or media related field.
    • Teaching experience and/or demonstrated training experience.
    • Extensive professional experience in art, not necessarily limited to computer/video games or animation.
    • Effective interpersonal and communication skills.
  • Minimum Qualifications:
    • Bachelor’s degree in art or media related field.
    • Relevant industry experience is desirable.

Essential Requirements:

  • At least 4 years experience animating characters in the role of Animator whether for games or cinematic.
  • Proficient in animating using Maya.
  • A Reel/Portfolio showing animation, and 2d art skills.

Sony Pictures Animation unveils slate

Sony_Pictures_Animation_logo

MUMBAI: In a move signaling an expansion of its output and increased year-round production across multiple platforms, Sony Pictures Animation has announced its slate through 2018 which includes five theatrical features, three television series and one direct-to-video movie. Sony Pictures Animation’s slate includes a mix of originals and franchises, some previously announced, each with its own style and tone, underscoring the studio’s pledge to develop projects aimed both inside and outside of the Sony Pictures Animation family brand intended for traditional, as well as online, distribution platforms.

Sony Pictures Animation president Kristine Belson said, “We are meaningfully stepping up our level of production, while creating an environment that fosters the best talent. Our goal is to enlarge our presence in the animation landscape with a uniquely diverse slate, and our strategy to get there is to let artists drive the movies creatively.” Sony Pictures Motion Picture Group chairman Tom Rothman said, “I could not be more proud of the way Kristine Belson has rebuilt Sony Pictures Animation into the boldest home for animation in the industry.”

Theatrical Features
‘Smurfs: The Lost Village’, a fully-animated comedy that delivers a fresh new take on the blue creatures, hits theatres on 7 April 2017. The voice cast includes Demi Lovato as Smurfette, Jack McBrayer as Clumsy, Joe Manganiello as Hefty, Danny Pudi as Brainy, and Rainn Wilson as Gargamel, with Mandy Patinkin as Papa. ‘

Emojimovie: Express Yourself’ will offer a comic take on the secret world of our phones and the beloved characters that have become daily necessities in global interpersonal communication. The feature is targeting an August 2017 theatrical release.

‘The Star’ (working title) is scheduled for an 8 December 2017 theatrical release. A small but brave donkey and his animal friends become the unsung heroes of the greatest story ever told, the first Christmas. Sony Pictures Animation produces the movie in association with The Jim Henson Company.

‘Hotel Transylvania 3’, a follow-up to Sony Pictures Animation’s highest grossing film in the US and the biggest opening ever for a US September release, is scheduled to hit theaters on 21 September 2018.
Director Genndy Tartakovsky, who returns to helm this brand new adventure, says, “I thought I was done exploring the world of ‘Hotel Transylvania’ after the first two films, but while I was away from the franchise finishing my TV show ‘Samurai Jack’, an idea sparked that I got really excited about and made it irresistible to return and helm myself this third adventure.” Adam Sandler, Selena Gomez and Andy Samberg will be returning as the voices of Dracula, his vampire daughter Mavis, and her human husband Johnny.

Also, from Phil Lord and Christopher Miller, the geniuses behind ‘The Lego Movie’, comes an animated ‘Spider-Man’ feature slated for theatrical release on 21 December 2018.

Animated Series
A brand new animated television series, ‘Ghostbusters: Ecto Force’, will further expand the ‘Ghostbusters’ cinematic universe and focus on a new generation of Ghostbusters in the year 2050 who capture ghosts around the world with help from local teams—and some very cool gear! The younger-skewing Sony Pictures Animation project is being creatively spearheaded by Ivan Reitman and his production company Ghost Corps. It is is eyeing an early 2018 debut.

‘Hotel Transylvania’ will also have a TV show. It is targeted for a 2017 airdate. The animated television series, produced in partnership with Corus Entertainment’s Nelvana, will focus on the teenage years of Mavis, Dracula’s daughter, and her friends. It will be airing on the Disney Channel worldwide.

Another movie that will make the transition to TV is ‘Cloudy With A Chance Of Meatballs’. It is slated for its television series incarnation airdate in 2017. The 2D animated small-screen series will expand on the adventures of the computer-animated feature films and will air on Cartoon Network in the US and Turner channels across EMEA, APAC and Latin American markets.

Direct-to-video
‘Surf’s Up 2: Wavemania’ will debut on home entertainment in the Spring of 2017. Directed by Henry Yu and produced by Michelle Wong, the follow-up to the 2007 Oscar nominee will hit the shores in time for the 10-year anniversary of the franchise. The project is in partnership with WWE Studios and Sony Pictures Home Entertainment. The voice cast includes WWE Superstars John Cena, The Undertaker, Triple H, Diva Paige and Mr. McMahon as an infamous big wave riding crew of penguins known as The Hang 5 which Cody Maverick convinces to let him join on their journey to a mysterious surf spot where legend has it they will find the biggest waves in the world.

Read more at: http://www.televisionpost.com/television/sony-pictures-animation-unveils-slate/ | TelevisionPost.com

 

Lee Daniels

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What is your name and your current occupation?
Lee Daniels – Freelance Media Creative – Illustration/Animation/Editing/Graphic Design.

 

What are some of the crazier jobs you had before getting into animation?
I havent’ had any particularly crazy jobs unless you count collecting shopping trollies for pocket money at Tescos as a 13 year old. I was a Digital Retouch Artist and Graphic Designer for 13 years before going freelance so slightly altering the appearance of subjects for amusement was not unheard of (with or without consent…)

 

What are some of your favorite projects you’re proud to have been a part of?
Producing my own animated shorts as solo projects is the most gratifying work I’ve done to date. I always wanted to be a cartoonist from a young age so, now, thanks to the extensive tools on Adobe off the shelf software and my years learning Photoshop and Illustrator on live projects, I basically have the knowledge and studio kit that I never thought attainable.
How did you become interested in animation?
That one’s easy… Continue reading

Rachel Young

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What is your name and your current occupation? 
My name is Rachel Young and I am currently working as an animator.
What are some of the crazier jobs you had before getting into animation?
My first job was a short stint as a summer camp/day care assistant and then as a clerk at a mall store, and then as a graphic designer for a while, which is not really something I would have chosen for myself.

 

What are some of your favorite projects you’re proud to have been a part of?
I usually enjoy most projects I work on, but in particular, “The Ricky Gervais Show” “The Problem Solverz” and some smaller projects such as animation for the “Phineas and Ferb” stage show.  Mostly I’m pretty proud of the fact that I’ve gotten five 52 page comic books published in three years while doing all this at the same time.

How did you become interested in animation? 
Wasn’t hard, I grew up during the 90’s when there was a lot of really well animated cartoons on TV, not to mention Continue reading

Arshad Mirza Baig

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What is your name and your current occupation?
Arshad Mirza Baig Freelance Animation Artist – Currently storyboarding

 

What are some of the crazier jobs you had before getting into animation?
I have been fortunate enough to have been involved with animation from an early age The first freelance job I obtained was at age 15, whilst still a schoolboy – I had to animate characters for a PC adventure game. I did however help out at my father’s pharmacy whilst going through college and then university…I gained a lot of information about medicines and health that I still draw on today and often advice my colleagues what they should take and when they should take it…something I really should stop doing as I am not a qualified pharmacist!

 

What are some of your favorite projects you’re proud to have been a part of?
Its funny because as a child growing up I dreamed of being a part of the Hollywood machine – of course the stuff they produced was amazing but after having being involved with a few of those higher end projects such as ‘Tale of Despereaux’ and ‘Fantastic Mr Fox’ I personally found the work I done for the smaller lesser known projects far more rewarding. If  I had to choose one it would be the low budget feature film ‘Sokator 442’ (produced by Galleon entertainment and Zoo films). I was given the choice to work on Tim Burton’s ‘Frankenweenie’ as a story artist or head the story and art department of this smaller project and I even surprise my self when I think back to how I didn’t hesitate when I chose Sokator 442. I had the creative freedom to rework the script direct the action sequences design all the central characters. Aid with animation and editing…even throw in a voice or two it was a dream job for me! Sadly the film only sold to Nickelodeon in Australia and New Zealand – but I have no regrets – it has certainly been the highlight of my career and I can look back on that project and really feel that my art made a difference to the outcome.
How did you become interested in animation?
As a child I was drawn to the Asterix and Tintin comics and still love them to this very day. I began writing my own comics at around  6 years old and then I think at age 7 I saw Disney’s Continue reading