Jobs: Instructor- Visual Effects

Job Description – Instructor- Visual Effects (08720)

Job Description

Click here to apply.

Instructor- Visual Effects  08720

Faculty

Description

University of Colorado – College of Arts and Media

Instructor- Visual Effects

The Visual Arts Department in the College of Arts & Media at the University of Colorado Denver (UCD) seeks a qualified individual to fill a full-time faculty position as an Instructor of Visual Effects. This position, with a starting date of August 2017, will have a teaching load of eight courses per academic year and will also be responsible for re-developing two existing classes in Particles, Dynamics, Visual Effects and Compositing.

THE DIGITAL ANIMATION CENTER

Ranked by Animation CareerReview as #19 of the top 50 Public Animation Schools and Colleges in the U.S the Digital Animation Center program provides an uncompromising level of university-level undergraduate instruction in the theory, practice and application of digital 3D media. DAC faculty are experienced professionals with many years of real, practical work experience in a wide variety of animation expertise from broadcast, film, museum, scientific visualization, simulation and the gaming industries. The goal of the Digital Animation Center is to bring together diverse scholars and practitioners to provide optimal learning experiences for students in creative imaging and visualization solutions for the evolving areas of research, production and entertainment.

The University of Colorado Denver and the College of Arts and Media

The University of Colorado Denver is comprised of the recently consolidated Denver Campus and the Anschutz Medical Campus. The consolidated university confers more graduate degrees each year than any other higher education institution in Colorado, offers over 130 degree programs in 13 schools and colleges, and brings in nearly $400 million annually in sponsored research.

The Denver Campus is located downtown next to a vibrant commercial and cultural district, three major professional sports venues, the Denver Convention Center, and city and state government offices. The Denver Campus alone has anenrollment of over 15,000 learners, and has a highly diverse student population.

The College of Arts & Media, located on the Downtown Denver campus, offers B.F.A. and B.A. degrees in Studio Arts, Art History, Film and Television and B.S. and M.S. degrees in Music with studies in the rapidly growing field of audio forensics. Visual Arts majors select programs in Art History, Drawing, Illustration, Painting, Photography, Sculpture, Digital Design and Digital Animation.

Minimum Qualifications:

  • A minimum of four to six years of relevant, practical and professional experience in Visual Effects
  • Strong portfolio of work that reflects a high degree of knowledge in Visual Effects
  • Strong understanding of the overall production pipeline
  • Expertise with Maya, Houdini and Nuke
  • Excellent communications and interpersonal skills
  • Ability to convey the conceptual and applied aspects of knowledge to a broad range of students
  • Committed to excellence in teaching, learning and to working within a team environment
  • Ability to maintain a climate that is collegial, that respects and values diversity, that treats faculty, staff and learners fairly and that is hospitable to creativity and innovation
  • Bachelor’s degree

Preferred Qualifications:

  • Masters degree in animation or related field
  • Strong history of teaching courses at the university level and course creation
  • Proven leadership skills
  • Demonstrated initiative and strong problem-solving skills
  • Demonstrated excellent communication skills
  • Dedication to curricular innovation
  • Internship/industry/education connection and collaboration skills and project management.
  • Strong network of contacts with other professionals, agencies and employers

Salary and Benefits:

Salary is commensurate with skills and experience. The University of Colorado offers a full benefits package. Information on University benefits programs, including eligibility, is located at Employee Services.

The University of Colorado Denver is dedicated to ensuring a safe and secure environment for our faculty, staff, students and visitors. To assist in achieving that goal, we conduct background investigations for all prospective employees.

The University of Colorado strongly supports the principle of diversity. We encourage applications from women, ethnic minorities, persons with disabilities and all veterans. The University of Colorado is committed to diversity and equality in education and employment.

The Immigration Reform and Control Act requires that verification of employment eligibility be documented for all new employees by the end of the third day of work. Alternative formats of this ad are available upon request for persons with disabilities.

Special Instructions to Applicants: Review of applications will begin on April 1, 2017 and continue until the position is filled. For more information on the College of Arts & Media, or the University of Colorado Denver in the downtown Denver campus, visit our websites at www.ucdenver.edu or cam.ucdenver.edu. The University of Colorado Denver is dedicated to ensuring a safe and secure environment for our faculty, staff, students and visitors. To assist in achieving that goal, we conduct background investigations for all prospective employees. The University of Colorado is committed to diversity and equality in education and employment.     Application Materials Required: Cover Letter, Resume/CV, List of References Application Materials Instructions:

Applications are accepted electronically at CU Careers, refer to requisition ID: 08720

When applying, applicants must include:

  1. A letter of application which specifically addresses the job requirements and outlines qualifications
  2. A current Resume/CV
  3. The names, addresses, daytime telephone numbers and e-mail addresses for three professional references, either attached to your resume/CV or uploaded as a separate document

Please be advised that the University does check references as part of the employment process.

Please do not submit any of your application material (via email) to the job posting contact.

Job Category

: Faculty

Primary Location

: Denver

Department: D0001 — Denver Campus - 30120 – CAM-Visual Arts

Schedule

: Full-time

Posting Date

: Mar 3, 2017

Closing Date

: Ongoing

Posting Contact Name: Bryan Leister

Posting Contact Email: bryan.leister@ucdenver.edu

Position Number: 00668157

Jobs: Assistant Professor of 3D and Digital Animation

Job Description

Click this link to apply.

Assistant Professor of 3D and Digital Animation  07359

Faculty
Description

University of Colorado – College of Arts and Media

Assistant or Associate Professor of 3D and Digital Animation

The Visual Arts Department in the College of Arts & Media at the University of Colorado Denver (UCD) seeks a qualified individual to fill a full-time ranked faculty position as an Assistant / Associate Professor in Digital Animation who will also serve as area head. This position is a 40/40/20 split between research, teaching and service. While serving as area head, the teaching portion will be reduced to a 2/2 teaching load. The start date for this position is August, 2017.

Qualified candidates will be expected to teach courses in 3D modeling, animation, texturing and lighting, and rigging with an emphasis in Maya. The ideal candidate will have expertise using software commonly used in the industry (Maya, Houdini, Nuke, Unity, Unreal, ZBrush, Substance Designer).

To achieve tenure, the candidate will be expected to develop and maintain an active national and/or international record of exhibition and professional accomplishments. To facilitate creative research activities the successful candidate will have an option to obtain an additional course release during their first year.

In addition to research, teaching and service the hired candidate will be the area head for the Digital Animation Center (DAC). As area head a successful candidate will provide vision and leadership for the animation emphasis, supervise budgets in coordination with CAM staff, review technology investments and develop class schedules and faculty teaching assignments, advise students, review curriculum and provide oversight to maintain a high quality of instruction for students.

THE DIGITAL ANIMATION CENTER

Ranked by Animation CareerReview as #19 of the top 50 Public Animation Schools and Colleges in the U.S the Digital Animation Center program provides an uncompromising level of university-level undergraduate instruction in the theory, practice and application of digital 3D media. DAC faculty are experienced professionals with many years of real, practical work experience in a wide variety of animation expertise from broadcast, film, museum, scientific visualization, simulation and the gaming industries. The goal of the Digital Animation Center is to bring together diverse scholars and practitioners to provide optimal learning experiences for students in creative imaging and visualization solutions for the evolving areas of research, production and entertainment.

The University of Colorado Denver and the College of Arts and Media

The University of Colorado Denver is comprised of the recently consolidated Denver Campus and the Anschutz Medical Campus. The consolidated university confers more graduate degrees each year than any other higher education institution in Colorado, offers over 130 degree programs in 13 schools and colleges, and brings in nearly $400 million annually in sponsored research.

The Denver Campus is located downtown next to a vibrant commercial and cultural district, three major professional sports venues, the Denver Convention Center, and city and state government offices. The Denver Campus alone has an enrollment of over 15,000 learners, and has a highly diverse student population.

The College of Arts & Media, located on the Downtown Denver campus, offers B.F.A. and B.A. degrees in Studio Arts, Art History, Film and Television and B.S. and M.S. degrees in Music with studies in the rapidly growing field of audio forensics. Visual Arts majors select programs in Art History, Drawing, Illustration, Painting, Photography, Sculpture, Digital Design and Digital Animation.

Area Heads receive a course release and have the following Responsibilities:

  • Program outreach
  • Industry relations
  • Coordinating with CAM marketing staff
  • Curriculum oversight
  • Budget oversight, working with CAM budget officer
  • Student advising
  • Course and faculty scheduling
  • Portfolio review organization and notification
  • Set curriculum outcomes/assessment

Qualifications

Minimum Qualifications:

  • MFA or PhD degree or its equivalent in art/animation/computer graphics/gaming or a related field
  • A body of creative work that reflects a high degree of knowledge in 3D animation
  • Ability and willingness to discern and meet the needs of students
  • Ability to work with others in a collegial and productive manner
  • College-level teaching experience teaching 3D animation and/or modeling. Specifically, course in 3D modeling, animation, texturing and lighting, and rigging with an emphasis in Maya.
  • Experience in supporting faculty attainment and working within a university environment
  • Ability to maintain a climate that is collegial, that respects and values diversity, that treats faculty, staff and learners fairly and that is hospitable to creativity and innovation

Preferred Qualifications:

  • An active national or international record of exhibitions and/or professional accomplishments
  • Expertise in using software commonly used in the industry (Maya, Houdini, Nuke, Unity, Unreal, ZBrush, Substance Designer).
  • Proven leadership skillS
  • Curriculum development experience
  • Active industry/internship or education connections

Salary and Benefits:

Salary is commensurate with skills and experience. The University of Colorado offers a full benefits package. Information on University benefits programs, including eligibility, is located at Employee Services.

The University of Colorado Denver is dedicated to ensuring a safe and secure environment for our faculty, staff, students and visitors. To assist in achieving that goal, we conduct background investigations for all prospective employees.

The University of Colorado strongly supports the principle of diversity. We encourage applications from women, ethnic minorities, persons with disabilities and all veterans. The University of Colorado is committed to diversity and equality in education and employment.

The Immigration Reform and Control Act requires that verification of employment eligibility be documented for all new employees by the end of the third day of work. Alternative formats of this ad are available upon request for persons with disabilities.

Special Instructions to Applicants: Review of applications will begin in April 1, 2017 and continue until the position is filled. For more information on the College of Arts & Media, or the University of Colorado Denver in the downtown Denver campus, visit our websites at www.ucdenver.edu or cam.ucdenver.edu.     Application Materials Required: Cover Letter, Resume/CV, List of References Application Materials Instructions:

Applications are accepted electronically at CU Careers, refer to requisition ID: 07359

When applying, applicants must include:

  1. A letter of application which specifically addresses the job requirements and outlines qualifications
  2. A current Resume/CV
  3. The names, addresses, daytime telephone numbers and e-mail addresses for three professional references, either attached to your resume/CV or uploaded as a separate documen Semi-finalists will be asked to provide supporting materials (e.g., links to creative work, sample syllabi and a teaching statement). The interview process will include a pre-scheduled phone interview. On-campus interviews for finalists will be selected from the phone interviews.

Job Category

: Faculty

Primary Location

: Denver

Department: D0001 — Denver Campus - 30120 – CAM-Visual Arts

Schedule

: Full-time

Posting Date

: Mar 2, 2017

Closing Date

: Ongoing

Posting Contact Name: Stephanie Kelly

Posting Contact Email: stephanie.l.kelly@ucdenver.edu

Position Number: 00725740

Who Framed Roger Rabbit-The 3 Rules of Living Animation

 

Gizmodo has a great article up a video  done by Youtuber kaptainkristian detailing the reasons Who Framed Roger Rabbit worked so well.

From the site:

Robert Zemeckis has been hit or miss for almost two decades. But in the eighties, he was on fire. Along with Back to the Future, Who Framed Roger Rabbit is just one of those movies that remains great no matter how many years pass and its technical achievements are still a marvel. But why does it work so well?

From a storytelling perspective, Roger Rabbit was funny, unique and had some great performances from people like Bob Hoskins and Christopher Lloyd. But YouTuber, kaptainkristian is more interested in breaking down what sets the film apart from other movies that try to mix live-action with animation.

Check out the entire article here.

Dagan Moriarty

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What is your name and your current occupation? 
My name is Dagan Moriarty, and I am currently an Asst. Art Director at ‘Sesame Workshop’ in NYC.

What are some of the crazier jobs you had before getting into animation?
I worked a few different jobs back in the day, before I graduated from HS and shipped off to Art School. My favorite was working in a skateshop, but that’s a gimme. There were definitely a few interesting and offbeat gigs peppered in there as well… I worked in a Bagel Store for 2 weeks for a really mean and cranky boss.  I accidentally burned an entire batch of bagels one morning, and I thought she was going to take my life right in front of the cream cheese case. She was so mad! That’s probably when I decided that a life in bagels wasn’t for me…Though I still find them delicious.  Back in High School, I had a friend who’s father was a Real Estate Agent. He sold a lot of foreclosed properties.  Often times he would need to completely gut the homes and clean them up before he could put them on the market… So he would pay us 100 dollars a piece to go into a house with a baseball bat or a table leg and just demolish the whole interior… It was amazing!  Cabinets, furniture, literally everything except for load-bearing walls. I still remember the roaches scattering as we wreaked havoc on everything in our path. Best summer job in history!  It was a great way to work out our teen angst while making some loot!

What are some of your favorite projects you’re proud to have been a part of? 
The two things that jump right to the top of my head are ‘The Mr. Men Show’ for my friends at Renegade Animation and the ‘Skunk-Fu’ animated series that we worked on for the mighty Cartoon Saloon over in Ireland. (Worked with the team over at Fat-Kat
Animation Studios on that one.) Both of those shows were a cut above in terms of quality and craftsmanship, and they were a lot of fun to be a part of. We’re also working on some really cool stuff right now over at Sesame that I am excited about… but I’ll keep those cards close to my chest for now.  🙂

How did you become interested in animation? 
First, through my grandfather. He was a wonderful artist who really loved to draw, and he imparted that passion to me very early on. I have a vivid memory of sitting with him when Continue reading

Niklas K Andersen

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What is your name and your current occupation?
My name is Niklas K Andersen, and I am currently working as an art director in Belgium.
What are some of the crazier jobs you had before getting into animation?
When I was in drawing school, I cleaned up in a local bar in Viborg, Denmark, before going to classes at the animation workshop at 8 am. Later, in between my first junior job and becoming full time in the animation industry, I was working as a telephone salesman full time. Not the most funny job, but I drew my ass off at night, and afterwards I got into the animation business.

What are some of your favorite projects you’re proud to have been a part of?
Titeuf le Film, Brendan and the secret of kells, Plants(a feature project i worked on in Jerusalem, not coming out unfortunately) and Asterix and the vikings.

Where are you from and how did you get into the animation business?
I am from Denmark, and I started out in Copenhagen at A-film.  I got accepted for a trainee period of 1 year. There Continue reading