Last week for your rating!!! There’s only one more week for your decision about the AninetFest’s Audience award!
Look at chosen 20 competitive films:Â www.aninetfest.com/
The festival ends 12th of March 2017.
Last week for your rating!!! There’s only one more week for your decision about the AninetFest’s Audience award!
Look at chosen 20 competitive films:Â www.aninetfest.com/
The festival ends 12th of March 2017.
Full-Time
We seek out ambitious partners and are the leading esports company for new gaming titles.
We are experiencing breakneck growth and are looking for an individual that loves to fashion a special take on an esteemed activity; for someone who gets fired-up designing and visually expressing standout experiences alongside a small, high-energy team. We want someone who pushes back on the status quo and does things faster and better – because that’s what gets them out of bed in the morning.
As a wise old man once said, “It’s dangerous to go alone, take this!â€
WE NEED YOU TO
YOU MUST HAVE
Reasonable Accommodations Statement: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. Reasonable Accommodations may be made to enable qualified individuals with disabilities to perform the essential functions.
YOUR BONA FIDES
OTHER
Please apply with your cover letter and resume. As well, please include the names of a game you’re currently playing, as well as one of your favorite video games.
Candidates local to the greater Los Angeles area preferred.
The Company has reviewed this job description to ensure that essential functions and basic duties have been included. It is intended to provide guidelines for job expectations and the employee’s ability to perform the position described. It is not intended to be construed as an exhaustive list of all functions, responsibilities, skills and abilities. Additional functions and requirements may be assigned by supervisors as deemed appropriate. This document does not represent a contract of employment, and the Company reserves the right to change this job description and/or assign tasks for the employee to perform, as the Company may deem appropriate.
We are a full-service esports company that creates, manages and monetizes competitive video game leagues. We build a title’â„¢s competitive community from the ground up, growing it into a unique, professional and world-class esports operation. We manage all league operations and produce expert live entertainment in-studio or at stadium-sized venues. We deliver monetary results by authentically translating publisher and brand sponsorâ„¢ business outcomes to this massively diverse community.
Mosketchâ„¢ combines advanced sketching techniques and a powerful inverse kinematics solver to easily and quickly create 3D character animation
With Mosketchâ„¢, you don’t need to build and master complex control rigs. You can focus on what really matters: the artistic side of animation
Thanks to its generic architecture, Mosketchâ„¢ can animate any 3D character using joints only. Complex control rigs are not needed anymore.
Import your 3D character (a humanoid, a dog, a tyrannosaurus, a tree, a septapus, etc) and start animating immediately using sketching, IK and FK.
Sketch on your 3D character joints to quickly design key poses, block an animation and establish timing.
Sketch lines of action to add more dynamics and life to your 3D character animations.
Pose your 3D character by dragging its limbs. With its unique Up- and Down-influence concepts, Mosketchâ„¢ provides quick and full control on any joint, its parent and its descendants.
In Mosketchâ„¢, you can even create, modify and delete IK chains, of any length, for any joints, at run time. This gives you more freedom to use IK, the way you want, when you want it.
Mosketchâ„¢ forward and inverse kinematics work in parallel so you don’t need to worry about FK/IK switching: you can change seamlessly from one to the other.
Sketch the pose you want, refine it with IK, then FK, then sketch again instead of dragging numerous animation controls around.
What is your name and your current occupation?
Christian De Vita and currently I work for TeamTo in Paris as storyboard supervisor of an 11 minuteX52 episode 3D animation comedy series.
What are some of the crazier jobs you had before getting into animation?
Not many crazy jobs before animation to be honest. I went straight from college into animation. As a student I worked as a waiter back in Italy for a while to save a little money for when I moved to the UK. But it wasn’t a crazy restaurant and I definitely wasn’t a crazy waiter.
What are some of your favorite projects you’re proud to have been a part of?
The two main films I worked on in the past 4 years: Fantastic Mr Fox, where I was Lead Story Artist, and recently Frankenweenie, as I had always been a fan of Tim’s work.
How did you become interested in animation?
I originally wanted to be a comic book artist. I studied animation in Rome at the Roberto Rossellini institute for Film and Television as I’d read that Continue reading
https://www.youtube.com/watch?v=82vRWa5rXi0
Did you spend as much time watching television over the holidays as I did? If so, then you might have caught Nickelodeon’s first original animated TV movie, Albert. In the film, Bobby Moynihan (from “Saturday Night Liveâ€) is the voice of a little Douglas fir tree named Albert who wants to become the Empire City tree.
Albert’s 3.1 million total viewers in Live+7 (which in TV ratings talk means the number of viewers within seven days of first showing) helped Nickelodeon finish 2016 as the number-one kid’s network for the year, according to numbers released last week.
Even if you were one of those millions of viewers, I bet you likely missed the story about how Dell Precision 5810 workstations helped them bring their first 45-minute movie to life, though.
“Using the Dell Precision with NVIDIA Quadro M6000 graphics cards has allowed us to stay competitive with overseas studios because we’re able to turn around results much faster and we’re able to keep a smaller team longer and be more efficient,†said Jason Meier, animation director at Nickelodeon, in the video below.
And if you missed it, or just want to hold on to that Christmas spirit and watch it again, the full Albert movie is available on Nick.com!
Department:Â Â Texture
Summary:
The Texture Artist will primarily paint 2D line art in Photoshop to give the characters, locations and props the final CG look of the show. In addition, they will specifically describe the texture, color and material properties for the surface of the asset.
Essential Duties and Responsibilities: