Luis Zúñiga

 

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What is your name and your current occupation?
My name is Luis Zúñiga, and I’m an artist at Fair Play Labs, what I do there is concept art, illustration, background art,

What is your name and your current occupation?
My name is Luis Zúñiga, and I’m an artist at Fair Play Labs, what I do there is concept art, illustration, background art, UI design, UI animation, UI integration, 3d animation, modelling, rigging, texturing and unity 3d integration.

What are some of the crazier jobs you had before getting into animation?
Well, I’m not the craziest person, but I’ve done handicraft, I worked at a couple of shops, I’ve been a pizza making/delivery guy, a guitarist for tips, and I’ve done some construction work before going to college at age 18, since I began to study digital animation, all work I’ve done has been in the animation/illustration area.

What are some of your favorite projects you’re proud to have been a part of?
I loved to be part of Poster Punch’s second and fourth exhibition, The Pin-up Drink and Poster Punch Open MMXIII, I also loved to be part of El Obsequio, my graduation project, I’m glad we were able to get the work done and to create something we felt and still feel very proud of, that graduation project was under my name only, but I am really grateful to the +20 people that was by my side working on it. At Fair Play I’ve been part of +12 video games and I liked the team dynamics in most of them, but there’s one that I totally loved being part of, mostly because it is till now our most ambitious project of them all, Color Guardians, and its almost done, I love to work on my solo and team projects, all of them have been great and have taught me a lot, but those I mentioned are the ones that comes first to my mind.

Where are you from and how did you get into the animation business?
I’m from Costa Rica, and my insertion to the animation/illustration business came naturally, I was Continue reading

Nichole Ceinos

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What is your name and your current occupation?
Nichole Ceinos. Graphic Designer / Animator.

What are some of the crazier jobs you had before getting into animation?
Nothing crazy. I was a customer service rep at AT&T, finance department. Not fun.

What are some of your favorite projects you’re proud to have been a part of?
I participated on the 2012 august competition for 11 second club. I love subtle animation and dialogues, so I took advantage of the opportunity and did a close up of the characters face and went for it. Everything fell into place and I made the deadline. I’m really happy with it and I think it’s the best I’ve done so far even though it’s not my most recent.  I’m also proud of my 2011 university Demo Reel. Not because of the animation because it was not my best, at all. But because it reminds me that I accomplished something that was very important to me.

Where are you from and how did you get into the animation business?
I’m from Caguas, Puerto Rico. I moved to Florida to study computer animation at Full Sail University. I would watch Pixar movies and they would always Continue reading

Andrew Pickin

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What is your name and your current occupation?
Andrew Pickin. Co-owner of TTA studios. Animator and Artist.

What are some of the crazier jobs you had before getting into animation?
Head of engineering and Mechanics at Tenpin Bowling (not quite crazy but a far stretch from animating).

What are some of your favourite projects you’re proud to have been a part of?
I’m from a fine art background, so some of my favourite work is actually children’s illustration, although one of my favourite projects so far was working on a music video for the band OBEY: it was just complete artistic license. The more creative the project the better; it doesn’t have to be big, just interesting.

Where are you from and how did you get into the animation business?
I’m originally from Staffordshire (the creative county) in the UK, though I now Continue reading

Muriel Celinger

What is your name and your current occupation?
Hi, my name is Muriel Celinger . I work as a freelancer . I am a 3d characters & designer Also working as a sound  & video designer for gaming.

 

What are some of the crazier jobs you had before getting into animation?
Music producer a lot of work on stages. A lot of noise and phone calls.

 

What are some of your favorite projects you’re proud to have been a part of?
Always the last is my favorite. Now it is a 3d game “The hidden treasure of Nahala”.  in this game, i worked as a sound designer and have done the movie trailer animation for the promotion.

 

Where are you from and how did you get into the animation business?
I was born in Paris and live in Tel-aviv.  I come from the music world, and in the last  ten years I have learned visual arts communication. I worked as a  flash animator when I discovered that Continue reading

News: 3dCutout 1.5 released

Wow! A very cool plugin that just came on to my radar is 3dCutout 1.5, which allows you to make Flash-like cut out animation in Autodesk 3D Studio Max. It’s  a pretty interesting tool and while I have yet to try it myself, from the video above it seems fairly straight forward. Basically you create art in Photoshop or your art program of choice (that has layers), set parameters, build a rig and it gives you IK bones that let you pose a character similar to Flash but with a lot more tools at your disposal, including of course a 3D camera as well as an auto key feature. It even has asset management. Harmony does a fair amount of these features as well but I would argue that it’s a bit more limiting since Max also has particle effects as well as compositing tools, plus it includes a MUCH more robust user base than Harmony.

At only$250 it’s not a bad price to pay, plus with Autodesk having subscription options, it might just be the sorely needed Flash killer people have sought after for decades since Adobe routinely ignores all requests from animators to add features catered to us.

You can find out more about 3dCutout 1.5 at their website.

Nicolas Lozac’h

[video src="http://www.animationinsider.com/wp-content/uploads/2011/06/reel.mp4" /]

What is your name and your current occupation?
Nicolas Lozac’h, freelance animator

What are some of the crazier jobs you had before getting into animation?
Sports/fitness equipment & clothing vendor

What are some of your favorite projects you’re proud to have been a part of?
Blood Bowl, the video game : I’ve always been a fan of Warhammer 40K and GamesWorkshop in general, so working on one of their games for a first professional experience is something I won’t forget. Brand New Old school : a personal project I did to prove wrong the director of the 3D major at my school who said I wouldn’t be capable to do a 3D breakdancing animation. It isn’t the b est worked I’ve done, but it was the first project I did to improve my animation skills.

How did you become interested in animation?
I’ve been playing video games since the age of 3, so working in the video game/animation industry has always something I wanted to do.  

Where are you from and how did you get into the animation business?
I’m from France but lived 5 years in Canada until the age of 12. My friends say I’m more North American than French.
I first got into the animation business by drawing attention on my animation skills through a personal project and then Continue reading