Tyree Dillihay

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What is your name and current occupation?
My name is Tyree Dillihay and I’m an assistant director on season 2 of Bob’s Burgers. I have two series coming out that I worked on as a Director premiering on Fox and MTV the same week.  Good Vibes premieres on MTV, Thursday October 27th after the return of BEAVIS & BUTTHEAD and Allen Gregory, which was created by Jonah Hill premieres on FOX October 30th at 8:30.  I directed two episodes on each of these shows.
What are some of the crazier jobs you had before getting into animation?
Fortunately, I’ve only had 2 9-5s before getting into animation and they weren’t bad at all. My first one was doing customer service for a skin care company. My second job, which was my reason for leaving the skin care company, was helping my mother start and run what became our family business of setting up facilities that service developmentally disabled people.

 

What are some of your favorite projects you’re proud to have been a part of?
My favorites so far have been the projects where I was given creative autonomy. And ironically, those were not only fulfilling for me, but were huge successes for those that hired me. Projects like “Read A Book” and “Disrespectoids” were very fun projects to work on. “Disrespectoids” is probably my favorite because myself and a writer, Dan Clark, scripted out the cartoons the OLD way…VISUALLY. We literally sat in a room and had jam sessions with 10 characters to play with and just played “What if…?” for about 2 weeks on a dry erase board before animation started.
How did you become interested in animation?
Early in life I wanted to become an illustrator but I couldn’t afford to go to Art Center. Nor was I willing to incur that debt. And I didn’t feel you could Continue reading

Régis Camargo

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Animation

What is your name and your current occupation? 
My name is Régis (that’s Reggie, or “Raegis”, no Reejus, please) Camargo and I am a freelance story artist, animator, and visual development artist

What are some of the crazier jobs you had before getting into animation? 
I wish I had some stories about odd jobs, but honestly I really don’t. Besides, animation is crazy enough as it is…
What are some of your favorite projects you’re proud to have been a part of? 
My first professional gig is also the one of which I’ve been most proud. Years ago I worked as a concept and story artist on the feature film “9” directed by Shane Acker. I was incredibly green, but I learned so much working closely with Shane as his assistant during the development stage of the feature, and then Continue reading

Ron Yavnieli


What is your name and your current occupation?
Name: Ron Yavnieli. Occupation: Animator at Bento Box. I’m also a Voice Actor and Stand-Up Comedian.

What are some of the crazier jobs you had before getting into animation?
When I was a teenager I worked for a birthday clown company as a character performer. I usually dressed up as Batman but once they sent me out as Barney the Dinosaur. The Barney costume didn’t fit me. I’m 6’2″ and the feet of the costume only came down to my shins. So I was walking around the mall that day with my feet sticking out. People kept saying to me “Nice Sandals Barney” or “You look like Barney on Crack!” At one point a group of mentally challenged adults came up and hugged me, then they tried to pull my mask off but their caretaker called them off before they could. I never did that character again.

What are some of your favorite projects you’re proud to have been a part of?
Currently my favorite project is “The Sketchy Comedy Show” which I produce and perform in with several other multi- talented Comedians at Flappers Comedy Club in Burbank. It’s a show that blends stand-up comedy with Sketches: both the drawn and the performed variety, and music. We have a roster of great Comedians who all Continue reading

Jerry Fuchs

What is your name and your current occupation? 
My name is Jerry Fuchs, and I am a cartoonist who animates. I am self employed at Fooksie, LLC. I create cartoons, comics,illustrations, and animations,(both Flash and Traditional).
What are some of the crazier jobs you had before getting into animation?
Well, I am 48, so I have had the opportunity to:  Worked in high school as a janitor, and in the school’s kitchen, in the summers I drove a dump truck and laid cement, fixed pot holes, pulled dead sheep out of settling ponds, (don’t ask), and did a lot of painting.  While attending the Joe Kubert School I worked in a bodega in Dover, being part grocer, part deli-man, and part bouncer.  I have worked in the optical field, selling eyeglasses and doing contact lens trainings. I have also taught karate classes.

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What are some of your favorite projects you’re proud to have been a part of? 
While working at Stone Mountain Productions as the Art Director I was very proud of the laser modules we created that were shown in Dorney Park, Cedar Point, and the State Fair of Texas, as well as Stone Mountain Park in Georgia.  In 2009, my first foray into the Independent Film Festival circuit, “Loser Pays, Winner Stays “, came in second in its division in the DRAGON*CON Independent Film Festival.

 

How did you become interested in animation? 
I have always loved cartoons and comics. Growing up there was an unwritten rule in the house, if there was anything animated during primetime, I had control of the set. My Saturday mornings were filled with Continue reading

“Where Are They Now?”- by Steve Cutts

Short story looking at the life of cartoon characters facing reality long after the prime of their heyday…

Animation created in After Effects, Flash, Photoshop and a bit of CrazyTalk pro 7. All voices created by Steve Cutts.

Music by Kevin MacLeod
“Gymnopedie No. 1” “Local Forecast – Elevator” “Loping Sting” “Mining by Moonlight” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0http://creativecommons.org/licenses/b…

Follow Steve here: facebook.com/SteveCuttsArt

www.stevecutts.com

 

Adobe renames Flash CC to Animate CC

Adobe renames Flash CC to Animate CC

Adobe Animate CC

Today Adobe announced that they’re finally pulling away from the stigma Steve Jobs created concerning Flash and that it was ‘dead’. Well now Jobs himself is dead and Flash? Well it’s apparently being resurrected as Animate CC. I have to say I welcome it because now no one will tell me I’m using outdated technology when still it’s perfectly good. No one will say, “Oh didn’t they stop making that?” And finally when people say “Isn’t Flash dead?” NOW, I can say “Yep, but we use something called Animate.”

From the Adobe Blog:

For nearly two decades, Flash Professional has been the standard for producing rich animations on the web. Because of the emergence of HTML5 and demand for animations that leverage web standards, we completely rewrote the tool over the past few years to incorporate native HTML5 Canvas and WebGL support. To more accurately represent its position as the premier animation tool for the web and beyond, Flash Professional will be renamed Adobe Animate CC, starting with the next release in early 2016.

 

Here’s what you can expect in Animate CC:

  • Drawing, illustration and authoring
    • Vector art brushes – Modify the path of a stroke after it’s been drawn, and scale them to any resolution without losing quality. You can also make custom brushes and import brushes created with Adobe Capture CC.
    • 360° rotatable canvas – Rotate the canvas on any pivot point as you draw to get the perfect angle and strokes. You can even use this feature with a Wacom Cintiq!
    • Improved pencils and brushes – Draw smooth, precise vector outlines along a curve and get faster live previews.
    • Easier audio syncing – Control audio looping directly on the timeline, without having to code.
    • Faster color changing – Naming tagged colors lets you change one color and have it automatically update your entire project.
    • Colored onion skinning – Easily orchestrate complex animations now that adjacent frames can have different color and alpha values.
  • CreativeSync integration
    • Adobe Stock – Browse and license millions of high-quality photos, illustrations and vector graphics directly in Animate CC. You can even add life to static content by adding animations to them.
    • Creative Cloud Libraries – Access colors, vector graphics and brushes directly as you work.
  • Output capabilities
    • Multiplatform support: HTML5 Canvas, WebGL, Flash (SWF), AIR, video, and custom platforms (such as SVG) via extensions.
    • 4K+ video export – Export videos with custom resolutions for the latest Ultra HD and Hi-DPI displays.
    • Custom resolution export – Revitalize older content by resizing and optimizing them for any resolution, such as Ultra HD and Hi-DPI displays.
    • .OAM support – Export your project as an .OAM file for easy importing to Adobe Muse, InDesign, DPS and Dreamweaver.

 

You can read more about this big change on the Adobe blog here.