Justin Hall

What is your name and your current occupation?
Justin Hall / Animator
What are some of the crazier jobs you had before getting into animation?
It was actually between animation jobs, but I spent a while as a bike courier (that’s on a bicycle, not a motorbike!). It’s an awesome job – outdoors, keeps you fit, get to fight with buses – just not really a career.
What are some of your favorite projects you’re proud to have been a part of?
With only a few exceptions, all my projects have been great and well received by the final audiences. Tiny Planets (Sesame Workshops) and OOglies (BBC) were great fun to work on and were loved by the kids (and college students) that saw them. Obviously getting the Oscar nomination for The Illusionist this year was nice. But the best project I have ever been involved with Continue reading

Tony White

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What is your name and your current occupation?

My name is Tony White and I wear many hats.  My principal full-time job is as animation instructor at the new “AIE-Seattle” school.  At the same time, I and a number of top-drawer animation colleagues are developing several traditional hand-drawn movie projects through my virtual studio – “Drawassic Age”. Our most current project is “BAD PENGUIN”, an animated teaser for a full-length independent movie for adults. I also write. My latest book (and I believe my best book) is being published in September 2011… “Animator’s Notebook”.

 

What are some of the crazier jobs you had before getting into animation?
I came straight into animation from art school in London. I worked for Fords once as an office paper-pusher, so I could support myself through college. It wasn’t crazy but it was sooooooo boring!

 

What are some of your favorite projects you’re proud to have been a part of?
Many. I did the opening title sequence for “The Pink Panther Strikes Again” movie for director Blake Edwards and the Richard Williams studio towards the beginning of my career. I won a British Academy Award for my short biopic, “HOKUSAI ~ An Animated Sketchbook”. I’m proud of many of the 200+ TV commercials I have made too.

 

How did you become interested in animation?
I stumbled into it by accident as I couldn’t get a job in the area I most wanted to work – illustration. However, Continue reading

Matt Mozgiel

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What is your name and your current occupation?
Matt Mozgiel, 2D animation generalist–prop and character design, layout and bg paint

What are some of the crazier jobs you had before getting into animation?
 Mostly manual labour stuff, construction, some live action work on corporates and music videos.
What are some of your favorite projects you’re proud to have been a part of? 
Quite frankly, every project I’ve worked on.  You always try to find the best reason to love it, even if it ain’t your favourite.  Whether it pushes you in new directions for how you draw or think. New technical challenges.  Or just filling gaps in your portfolio/resume.  We’re drawing here folks, it’s alotta fun.  Definitely, the pitches I’ve put together, cuz really, you’re trying to come up with something that gets you excited about the possibility of it.  Hotbox was a lot of fun, and very free form.  Fuggetaboutit was great, hope to come back for a future season.  The Dating Guy was great and I learned a ton on it. Pillars of Freedom was a really good project and my first kid’s show. Also had an amazing time working on some development projects I can’t name yet.
Where are you from and how did you get into the animation business?
St.Catharines, Ontario, Canada.  I always drew, but I didn’t get into animation school right out of high school.  So I did film school as a backup and then worked a variety of jobs while still drawing on the side.  I got noticed at Continue reading

“Everything’s Fine” by Julian Sanchez

https://vimeo.com/126157236

A child who is constantly tardy is on the verge of being held back a grade.

VOICE TALENT:
SAMANTHA MAURER
ZACH MARCUS
EMILY BAILEY

Made in Flash, After Effects & Adobe Premiere.

Life at the Jay Ward studio, as seen by Bill Scott, part 1

Bill Scott gag cartoons 054

Darrell Van Citters; Renegade Animation studio owner, author, Animation Historian (and also my boss!) has the first of a multi part series up on his blog about life at the Jay Ward studios. Also, if you haven’t already picked up Darrell’s most recent book, The Art of Jay Ward it’s a fascinating look inside the studio that brought us Bullwinkle and Mr. Peabody. Check it out!

Patrick Stannard


What is your name and your current occupation?
My name is Patrick Stannard, though most people refer to me as “the Kilted Animator” or “that guy in the Kilt”. I currently work at Powerhouse Animation as an Animator.

 

What are some of the crazier jobs you had before getting into animation?
Ho boy, I’ve worked some pretty nasty jobs before getting into my art career. My favorite one to tell people about is when I worked as a raisin dumper. To your quirked eyebrow and inquisitive expression I say, a raisin dumper is exactly that, someone who dumps raisins, frozen blocks of raisins, eight hours a day. I performed this simple task at a grain factory in Michigan that supplied grain and fruits for cereal companies to box and ship. Extra Extra Raisin Bran was the worst, the conveyor belt never stopped moving, and you’d come home smelling like boxes, and boxes, of raisins. The smell never really washes out.

 

What are some of your favorite projects you’re proud to have been a part of?
There’s so many. I’ve been lucky enough to have a career of varied experiences. Epic Mickey 2 and Stoic Studios: The Banner Saga are my two biggest go to projects currently. Both have taught me a lot about how to animate well and efficiently, as well as allowed me to really explore and have fun. There is of course my internship at Disney when I was a Junior in college, I can say that I learned more in that year than I have any other in my life, and I’ll always cherish that summer as one of my best. The job I’ve been proudest to work on however has got to be a little video game project titled, Downfall Aftermath.  If you’ll permit me to reminisce, Downfall Aftermath was a glorious experiment. At a community college in Kalamazoo, we put together a 6 man team to pitch an idea for a new video game production class. To prove it’s worth we were tasked with producing a working video game in 13 weeks, from scratch. The final product wasn’t what you would call a AAA title, nor even a B or C game, but it had functioning levels, a multiplayer server, working character models, animations, items, and above all we finished it on time. It made the local papers and was played at the school for a couple years beyond that. It helped spur the animation and game courses in my home town. It was a risk when I hopped onto the project, and it required more sleepless nights than I prefer to remember, but it was a rewarding adventure and opportunity to explore my passion.

 

Where are you from and how did you get into the animation business?
I’m from Kalamazoo Michigan, and ever since I was reprimanded at a parent teacher conference for drawing on my homework, I’ve known that art was the career for me. Animation specifically Continue reading