Luis Zúñiga

 

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What is your name and your current occupation?
My name is Luis Zúñiga, and I’m an artist at Fair Play Labs, what I do there is concept art, illustration, background art,

What is your name and your current occupation?
My name is Luis Zúñiga, and I’m an artist at Fair Play Labs, what I do there is concept art, illustration, background art, UI design, UI animation, UI integration, 3d animation, modelling, rigging, texturing and unity 3d integration.

What are some of the crazier jobs you had before getting into animation?
Well, I’m not the craziest person, but I’ve done handicraft, I worked at a couple of shops, I’ve been a pizza making/delivery guy, a guitarist for tips, and I’ve done some construction work before going to college at age 18, since I began to study digital animation, all work I’ve done has been in the animation/illustration area.

What are some of your favorite projects you’re proud to have been a part of?
I loved to be part of Poster Punch’s second and fourth exhibition, The Pin-up Drink and Poster Punch Open MMXIII, I also loved to be part of El Obsequio, my graduation project, I’m glad we were able to get the work done and to create something we felt and still feel very proud of, that graduation project was under my name only, but I am really grateful to the +20 people that was by my side working on it. At Fair Play I’ve been part of +12 video games and I liked the team dynamics in most of them, but there’s one that I totally loved being part of, mostly because it is till now our most ambitious project of them all, Color Guardians, and its almost done, I love to work on my solo and team projects, all of them have been great and have taught me a lot, but those I mentioned are the ones that comes first to my mind.

Where are you from and how did you get into the animation business?
I’m from Costa Rica, and my insertion to the animation/illustration business came naturally, I was Continue reading

25 years of Photoshop

adobe-photoshop-icons-change-of-25-years

It all started from 1987 when the developer Thomas Knoll created a very simple pixel imaging program called Display.  It was displaying gray scale photos on a black and white monitor. His brother John Knoll was supervisor at ILM (Industrial Light and Magic). The other digital artists were impressed at the post production facility of George Lucas with Display and eventually it was used into James Cameron‘s The Abyss. Later on Knoll brothers renamed it to Photoshop.

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Above is the very first Photoshop image ever edited  which is a photo of John Knoll’s wife in Bora Bora. Kinda cool…

Adobe bought the software from Knoll brothers and Photoshop 1.0 released on Feb. 19, 1990 for the Macintosh. As a storm, it took the entire Media and Entertainment industry talking about it. Digital photo retouching was costing $300 by an hour and one time buying price of Photoshop 1.0 was only $1000.

Just by end of the decade, it sold over 3 Million copies and the rest is history.

I remember being introduced to Photoshop (and Premiere) back at Hanna Barbera around 1994 when it was at version 2.0 and the things I remember most is that it had one Undo and no layers so you really had to be diligent with your saving iterations to make sure you didn’t destroy hours of work. Still it was a fascinating program even then!

Watch John Knoll demonstrate the very first iteration of Photoshop below. We’ve come a long way, baby!

Erin Hunting

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What is your name and your current occupation?
Hi, my name’s Erin Hunting and I’m currently a freelance illustrator.

What are some of the crazier jobs you had before getting into animation?
Nothing too crazy or exciting to pass on I’m afraid. I have read people’s tarot cards in the past though.

What are some of your favorite projects you’re proud to have been a part of?
I’ve always enjoyed drawing up character designs and one of my favourite jobs was one I did for EatYourLunch.com where I was given alot of freedom to discover the characters, both in their physical design & how their personalities reflected that. Designing some vinyl toys for a fast food franchise some years ago was super fun too.

Where are you from and how did you get into the animation business?
I’m from Melbourne, Australia and it’s been a slow journey going freelance after studying fine art for Continue reading

Axel Ortiz

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What is your name and your current occupation?
Hello my name is Axel Ortiz…I am a Development Artist based in Los Angeles. I mainly do conceptual work not only in animation..also in video games, theme park and live action. I also work on my own projects as well.

What are some of the crazier jobs you had before getting into animation?
Well, I wouldn’t say my past jobs were crazy….more like working with mentally nutty people. Worked Sears in the kids dept…dealt with crazy customers. I worked at a Pioneer Chicken for two weeks so I can make enough money to buy a comic book back issue. Before heading out to school to the Art Center….I worked at the airport down in the ramp…where I would get passengers’ luggages into the plane. In all of these places I worked with colorful characters…I would always be drawing in my sketchbooks during my breaks….or on the clock. 😛

What are some of your favorite projects you’re proud to have been a part of?
There’s a few projects that I liked working on…like Big Guy and Rusty show from Sony Animation was very cool to work on…I’m a fan of the Geoff Darrow and Frank Miler book that the show is based on. I also liked working on developing characters for pitches for clients as well…getting the chance to create something new is always fun…I’ve done stuff for Nickelodeon, Bento Box, Midway, Activision, Animax and others. Lately I’m excited to be developing characters for two animated show ideas for two clients of mine. One will be pitched to Disney…let see how that goes?

 

Where are you from and how did you get into the animation business?
I’m from the greater Los Angeles area of the South Bay….not far from the beach. I got into the animation just by chance…Sometime after I graduated from the Art Center College of Design…I was doing freelance jobs and working on my own project at the time…I got a call one afternoon from Continue reading

Nichole Ceinos

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What is your name and your current occupation?
Nichole Ceinos. Graphic Designer / Animator.

What are some of the crazier jobs you had before getting into animation?
Nothing crazy. I was a customer service rep at AT&T, finance department. Not fun.

What are some of your favorite projects you’re proud to have been a part of?
I participated on the 2012 august competition for 11 second club. I love subtle animation and dialogues, so I took advantage of the opportunity and did a close up of the characters face and went for it. Everything fell into place and I made the deadline. I’m really happy with it and I think it’s the best I’ve done so far even though it’s not my most recent.  I’m also proud of my 2011 university Demo Reel. Not because of the animation because it was not my best, at all. But because it reminds me that I accomplished something that was very important to me.

Where are you from and how did you get into the animation business?
I’m from Caguas, Puerto Rico. I moved to Florida to study computer animation at Full Sail University. I would watch Pixar movies and they would always Continue reading

Genevieve FT

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What is your name and your current occupation?
My name is Genevieve FT and I’m currently as a freelance illustrator and concept artist. Working on many things I just can’t talk about..! I’m also a pin up artist on my free time !

What are some of the crazier jobs you had before getting into animation?
Nothing too crazy, I was working at a liquor store before. Not much to say about it, except that having discount on wine is always good !

What are some of your favorite projects you’re proud to have been a part of?
For the past four years, I’ve been creating a pin up calendar, and every year I’m very proud to show the result and see how much I’ve improved during the year! I try to make a different theme every year, like zodiac signs, animals and this year was women around the world. It’s always a nice feeling to have a final product ever year and it’s even better to see the demand
grow !

How did you become interested in animation?
I always loved animation films and TV shows, plus I always was a creative kid and as a teen I Continue reading