“Oh, Possum!” by Josh Hilden

What really happens when possums play dead?
Oh, Possum! is an animated short about two bickering brothers and the secret world of “playing possum.”

We had an opossum living in a coffin next to our garage. Our landlord stored old halloween props back there, and it became a fitting home to that awkward creature who liked to “play dead.” I began sketching possums and possum-related gags in a sketchbook, attempting to boil down what I enjoyed about them. I liked that they were misunderstood creatures. Mostly I was intrigued by their strange avoidance of trouble, a trick not unlike my own reaction to stress.

Read more on the making of Oh, Possum! at justinhilden.com/ohpossum

Full Credits:

Directed and Animated by: Justin Hilden
Story by: Justin Hilden, Dave Hilden
Story Edited by: Autumn Hilden
Ellsworth Voiced by: Jonesy McElroy
Switch Voiced by: Jeff Rogers
Additional Voices by: Jonesy McElroy, Autumn Hilden, Dave Hilden, CJ Wilson
Voice Recording Engineer: Shea Formaneck
Foley Recording Engineer: Aaron Moe
“Possum Theme”
Music by: Aaron Moe
Performed by: Aaron Moe
“TV Japan”
Music and Lyrics by: Stone Nowhere (used by permission)
Arrangement by: Aaron Hilden
Performed by: William Muñoz, Aaron Moe, Martin Anderson, John Luedtke
Recorded at: Mojo Menace Studios
Title and Poster Design by: Dave Douglass
Special Thanks: Matt Cuny, Steve Carver, Maryanne Pittman, Kelli Bixler
For Aaron
Made in Burbank, California
Copyright © 2016 Justin Hilden

‘Don’t Starve: Shipwrecked’ washes ashore on Steam

Engadget is reporting that Don’t Starve Shipwrecked is finally out of Early Access on Steam and ready for your consumption.  Some good 2d animation here from the looks of the trailer and it’s got a rough pencil test sort of feel to boot judging from the trailer above.
From the site:

Don’t Starve: Shipwrecked, the nautical themed expansion for one of our favorite survival games If you’ll remember, this add-on is the result of a partnership between original developer Klei Entertainment and the folks behind Below and Super Time Force, Capybara Games. The single-player expansion (the co-op focused Don’t Starve Together released last year) introduces plenty of new deadly goodies like sailing, seasons and crafting recipes — all incredibly likely to put your ability to follow the game’s name to the test. As an incentive to give it the old college try, Steam has the game on sale for $4.50 during its launch period.

Shaun Bryant

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What is your name and your current occupation?
My name is Shaun Bryant and I am a character designer currently doing freelance work in Austin TX.

What are some of the crazier jobs you had before getting into animation?
I had a gig as a sign holding Santa for a florist in upstate NY. Thankfully they had a warm greenhouse I could thaw out in.
What are some of your favorite projects you’re proud to have been a part of?
There have been a lot of fun projects, but the one that I think I am most proud of so far is creating a cast of fun characters for the Texas Dept. of Agriculture. They were used in television and print ads promoting healthy eating among school children.
How did you become interested in animation?
Comic books, Saturday morning cartoons, and Disney movies fueled my creativity as a kid and made me Continue reading

Gary Blatchford

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What is your name and your current occupation?

Gary Blatchford. Owner and director of “illusion Animated  Productions”. I have lots of hats, I direct, draw storyboards, animate, create layouts, I used to slug and write x-sheets in the good old 2-D TV animation days. Increasingly I have been putting together teams of freelance artists to provide pre-production services to other animation companies.

 

What are some of the crazier jobs you had before getting into animation?
I never really worked before getting into animation, I worked for Richard Taylor Cartoons after leavingSt. Martin’s School of Art in London. Dick was one of my tutors and became a major influence and mentor to me. While I was a student I used to draw portraits in my local pub to earn beer money. The craziest thing I did was, I was the singer in the worse pub band in the world. We were quite capable of emptying a busy bar in 10 minutes.  I taught animation at Dun Laoghaire college of art and design (now called IADT) in the mid 1990’s, but that is not really crazy is it?

 

What are some of your favorite projects you’re proud to have been a part of?
I am proud to have been associated with just about all the projects I have been part of. Even the less successful were learning curves. I have also met some really talented people along the way. In 2004 I directed a seven minute short 2D animated film called “The Pope’s Visit”, with funding from the Irish Film Board, RTE and the Arts Council. The great Aidan Hickey wrote a terrific script and acted as producer for me. It is being shown at the Annecy Festival this June as part of the Irish Animation show. In recent years, I have been providing storyboards for the TV series made by Brown Bag Films, including: “Olivia”, “Noddy”, “Octonauts”, “Doc Mc Stuffins” etc. They have lovely projects and a fantastically talented team of creative people. For most of the 1990’s I was studio director at Murakami Wolf Dublin, which became Fred Wolf Films Dublin. Starting with “Teenage Mutant Ninja Turtles”. We also worked on “Speed Racer”, “Sinbad”, “Zorro”, “Dino Babies” and I directed all three seasons of “Budgie the Little Helicopter”. In  2005/ 2006 I directed the “Slim Pig” series for Cheeky Animation. I have animated on a lot of commercial spots and music videos, for which you seldom receive a credit, but they are often the projects where you get to stretch yourself creatively.

 

How did you become interested in animation?
As a child I loved cartoons on the TV, particularly Bugs Bunny and Tom and Jerry shorts. I loved the Jerry Anderson “Telemarionation” puppet series, like “Thunderbirds” and “Captain Scarlett”. They were not animation but they showed that you could make a film without a cast of actors in front of the camera. The idea that Continue reading

Kali Fontecchio

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What is your name and your current occupation?
Kali Fontecchio and I currently work at Walt Disney Animation as a designer.
What are some of the crazier jobs you had before getting into animation?
Well nothing too crazy, my first job out of high school was actually as an art director on a cellphone massive multiplayer game. It was before anyone was doing that in the US so it didn’t really take off.
What are some of your favorite projects you’re proud to have been a part of?
My favorite projects have been here at Disney, but I’m not allowed to discuss them. Of the ones I can mention, probably The Looney Tunes Show, Yo! Gabba Gabba, Rick and Morty and various John K. projects. I’m proud of every opportunity I get, but whatever the most current project I’m on becomes my favorite.
How did you become interested in animation?
Watching Mickey Mouse and Bugs Bunny growing up inspired my love of cartoons, also Continue reading

Funimation launches its all-in-one anime destination site

dragon-ball-super-episode-3

Engadget is posting that Funimation Entertainment announced today that its FunimationNow platform is now live.

The site, which we first saw back at CES, will make the studio’s expansive archive of shows — including DBZ, Attack on Titan and Assassination Classroom — available to subscribers without ads or viewing restrictions. The new service will initially be available on iOS, Android, Kindle and Windows 10 devices while support for PS4, PS3, Xbox One, Xbox 360 and Roku devices is expected by May.

Pricing for the service will be tiered. Free accounts will have to deal with ads and have access to a limited portion of the archives. For $5 a month, viewers will get full access to the entire HD library of shows but they’ll all be subtitled (which is how they’re best viewed anyway). The $8/month tier gives you everything from the lower tiers plus access to dubbed versions of shows and bonus content.