Larry MacDougall

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What is your name and your current occupation?
Hello. My name is Larry MacDougall and I am currently illustrating several children’s books although I have also recently been doing some visual development work and character design with Disney designer Harald Siepermann for Zipfelmutzen Film in Germany. They are working on a 3D animated feature.

What are some of the crazier jobs you had before getting into animation?
Well, I’ve certainly had a few odd jobs in my time. I’ve cleaned buses and I’ve worked in a steel mill. The steel mill gig was pretty horrible at the time but the memories of working in that extreme environment and some of the nutty people that worked there have been fueling my imagination ever since. I wouldn’t trade that experience for anything.

 

What are some of your favorite projects you’re proud to have been a part of?
A couple of recent book projects I’m rather proud of are The Secret History of Giants and The Secret History of Hobgoblins, both of which were written by Ari Berk. The Secret History of Hobgoblins is finally due out this fall after a rather long delay.

How did you become interested in animation?
Like most people in the animation business I grew up watching cartoons and always enjoyed drawing. I was a big fan of comic books and Mad Magazine as well – you know, Mort Drucker, Jack Davis etc.. Anyway, one day during my stint at the steel mill, just after I’d finished high school, I was introduced to Continue reading

Carlos Ramos

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What is your name and your current occupation? 
Carlos Ramos. I’m currently freelancing as a storyboard artist, character designer, writer. I just got done storyboarding on all the Madagascar trailers and ads and a bit on Dreamwork’s Rise of the Guardians.  And as always pitching, pitching.

What are some of the crazier jobs you had before getting into animation?
Thankfully I only had one job before getting into animation. In high school through my freshman year at college I was a Show Controller at Universal Studios Hollywood. Basically crowd control and making all the park announcements. That place is a real dump and I can’t imagine why people would pay money to go there but it was a really fun job.


What are some of your favorite projects you’re proud to have been a part of?

Well, I haveto say the show I created at Nickelodeon: The X’s where I served as art director as well. The design theory was “No lines” so everything was colored shapes. AND it wasn’t in Flash. All hand drawn and animated by the amazing crew at Rough Draft, Korea. An extremely tough series we all bled on. I just recently rewatched a few episodes and it still holds-up.

How did you become interested in animation?
My earliest memory was attending a screening of a pencil test of The Black Couldron at the Disney Burbank lot when I was a kid. I was forever changed by the experience and actually seeing the bungalows where the animation happened intrigued me for sure. I was obsessed with Mad Magazine growing-up and always assumed that’s where I’d work when I “grew up”. But after the original editor William Gaines died the magazine’s quality did too so I had to think of another plan. I was going to Fairfax High School in the magnet arts program and one Saturday took an animation class and the instructor said that Cal Arts was the only school for people seriously contemplating a life in cartoons. I took those words to heart and was determined to get in even after being rejected and having to re-apply the following year. Looking back it was funny because I never visited the campus before the day of registration. And it was just a short drive from my house. I just knew it’s what I wanted.

 

Where are you from and how did you get into the animation business?
I’m from L.A. born in Burbank. Attended Cal Arts and got a job at DIC as a development artist the summer of my freshman year. My plan was to graduate college with a BFA with 3 years of experience under my belt. It was a balsy plan that worked out. I did the full four years and worked the summers and freelanced for Disney Television and DIC. Looking back I got really lucky. DIC was the funnest job I’ve ever had and at Disney I was a character designer on Nightmare Ned – a show I doubt anyone remembers but had the most hardcore bad ass crew ever assembled. Seriously everyone on that show went on to Continue reading

Shaun Bryant

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What is your name and your current occupation?
My name is Shaun Bryant and I am a character designer currently doing freelance work in Austin TX.

What are some of the crazier jobs you had before getting into animation?
I had a gig as a sign holding Santa for a florist in upstate NY. Thankfully they had a warm greenhouse I could thaw out in.
What are some of your favorite projects you’re proud to have been a part of?
There have been a lot of fun projects, but the one that I think I am most proud of so far is creating a cast of fun characters for the Texas Dept. of Agriculture. They were used in television and print ads promoting healthy eating among school children.
How did you become interested in animation?
Comic books, Saturday morning cartoons, and Disney movies fueled my creativity as a kid and made me Continue reading

Former lead Disney artist helps shape future animators

Tom-Bancroft

Veteran Disney animator Tom Bancroft known for his work on Disney greats such as “Beauty and the Beast,” “The Lion King,” “Aladdin,” “Pocahontas,” “Mulan” and “Brother Bear” is teaching a Lipscomb University and today the school published and interview with him about his career and his classes there.

The undergraduate animation program developed by Bancroft is only in its second semester of existence. He has taught Character Design I and Character Design II and plans on teaching additional classes as the program progresses into its second year. Bancroft says he has also been excited to bring in industry experts as adjunct professors, including John Hill and John Pomeroy, who teach Animation History and 2D Animation, respectively.

You can read the entire article here.

360 Google Spotlight Story: On Ice

Emmy Award-winning filmmaker Shannon Tindle (Go Goo Go) and Google ATAP’s Spotlight Stories have released ON ICE to YouTube TODAY. “On Ice,” is viewable in the Google Spotlight Stories YouTube channel app on many Android devices, and also with Google Cardboard. We’ll also bring “On Ice” to the Google Spotlight Stories apps (on iOS and Android) soon.

ON ICE is about an over-the-top, sci-fi themed ice show and its star (a la Flash Gordon), who suddenly finds he has competition for the spotlight from an unlikely rival…a bear.

ON ICE was directed by Shannon Tindle, and created in collaboration with Evil Eye Pictures. There are hidden surprises, both audio and visual, that occur on stage and off, including one musical surprise that pays homage to Queen! Ice skating techniques are drawn from both accuracy and creative liberties – and you can also catch the highlights you missed on the MainStage on the Jumbotron, just look up!

Google Spotlight Stories is a new form of storytelling made specifically for mobile and VR. In these 360-degree, interactive stories, your phone becomes a window to a world all around you. The sensors on your phone allow the story to be interactive; when you move your phone to various scenes, you are able to unlock mini-stories within the story.

In addition to ON ICE, we’re bringing Justin Lin’s HELP to YouTube later this week as well. HELP was released last year on our Android and iOS app, is our first live action piece, and received a nomination for a Visual Media Experience Award at this year’s SXSW.