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What is your name and your current occupation?
Dan Schier, working at Nickelodeon as a character designer.
What are some of the crazier jobs you had before getting into animation?
The earliest jobs I had as a kid were the craziest. My best friend and I waded through crayfish infested lakes, retrieved and resold golf balls in stealthy, makeshift wholesale locations. We did alright for kids, and it was tax free! My first official job was a paper boy. The crazy part is that I was loosing money because customers hid from me when I attempted to collect, or didn’t pay me on time. So I had to cover them adults at age 16. Bye, bye golf ball money. First artistic job was at Disneyland doing caricatures and portraits in New Orleans Square spring/summer of ’97. It was fun to have a license to stare at pretty girls.
What are some of your favorite projects you’re proud to have been a part of?
I guess I’m proud of and enjoyed each project on different levels. Working on Dora makes me feel good because it’s a very well intentioned show that aims to teach kids instead of the opposite. My first job on Disney’s “Atlantis” is probably a favorite. I was still idealistic at that point. It’s also when I first met my wife who worked in Backgrounds. Our crew was a lot of fun and we were working on the main character, Milo. I remember when I first started and was looking at development art and inspirational art from things like 101 Dalmatians I felt like I had arrived, and was so excited about the prospects I had fantasized about.
How did you become interested in animation?
I always drew and loved watching cartoons-particulary Looney Toons and Disney, and some Hanna Barbera…actually, I liked anything that was good and entertaining. I basically gravitated toward Continue reading