3D Artist (Generalist)-Rough Draft

3D Artist (Generalist)

NOTE: This is a LOCAL job in Glendale, CA. and we have nothing to do with the hiring here. We post these only as a courtesy to our readers.
Do NOT post in the comments, follow the link HERE to apply.

Description

Award Winning Rough Draft Studios, the animation studio behind Futurama, The Simpsons Movie, Clash-A-Rama, and The Maxx is gearing up for its next big project, a new series for Matt Groening.

We are looking for talented CG Generalists to join our team of artists. If you can do it all (model, texture, rig, AND animate), we would love to hear from you!

Requirements:

2+ years professional experience with Maya.

Must have modeling, texturing, rigging, and animation expertise.

Working knowledge of Mental Ray a plus.

Good communication skills and organization.

Ability to respond positively to direction.

Need to work well as part of a team.

Strong artistic sense and technical mastery preferred.

Responsibilities:

Timely completion of CG shots from beginning to end.

Manage the progress of multiple shots simultaneously.

Model, texture, rig, animate, and render environments, effects, props and incidental characters.

Work with technical supervisor and episode director for approvals.

Handoff final rendered layers to composite group

Submission:

Please provide us with your resume and a link to your CG reel (3-5 minutes).

Please include a breakdown that indicates your involvement in each shot.

Please show us only the BEST examples of your work.

Alen Esmaelian

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What is your name and your current occupation?
My name is Alen Esmaelian and I work as a Background, Prop, and Character designer at Rough Draft Studios.

 

What are some of the crazier jobs you had before getting into animation?
Nothing out of the ordinary. I’ve been working in this industry for 6 years and prior to that, I used work for Pizza Hut as a customer service representative (fancy way of saying that I used to take customer orders over the phone).

 

What are some of your favorite projects you’re proud to have been a part of?
Without a doubt, my proudest moment was working on Futurama alongside the very talented crew at Rough Draft Studios. I was particularly proud to see my finished designs for Bender’s robot monastery on episode nine of this current season.

 

Where are you from and how did you get into the animation business?
I was born in Tehran, Iran but I’ve lived in the Los Angeles area (San Fernando Valley) since I was two. I started to exhibit a love for animation and design at the tender age of 5, when I used to Continue reading