Wacom Introduces MobileStudio Pro Line

NEW YORK –Wacom has introduced Wacom MobileStudio Pro, a new line of lightweight, powerful mobile computers with Wacom’s new pen technology.

MobileStudio Pro features the newly-designed Wacom Pro Pen 2, with 4x higher pen accuracy and pressure sensitivity than the company’s previous professional pen, enhanced resolution, leading-edge graphics, excellent color performance, 3D camera and other innovations.

Wacom has developed a family of 13.3-inch and 15.6-inch MobileStudio Pro computers to fit virtually every professional’s creative computer and budgetary needs (starting at $1,499). There are six configurations to choose from. Four 13.3-inch models combine maximum mobility with high performance and color accuracy and two 15.6-inch models deliver a larger work area, 4K resolution, high color performance as well as superior Nvidia Quadro graphics. Bundled with Windows 10, MobileStudio Pro has the power professional creatives need to run industry-standard applications such as Photoshop and Illustrator as well as demanding 3D creative software applications.

MobileStudio Pro 13: four models come with an IPS high-brightness panel, 2.5K (WQHD) resolution and 96% Adobe RGB. Customer options are defined by Solid State Drive (SSD) size – 64GB ($1499), 128GB ($1799), 256GB ($1999) and 512GB ($2499).

MobileStudio Pro 16: two models are fit with an IPS high-brightness panel, 4K (UHD) resolution and 94% Adobe RGB. There’s a 256GB ($2399) with NVIDIA Quadro M600M with 2GB VRAM and 512GB ($2999) with NVIDIA Quadro M1000M with 4GB VRAM.

The 3D camera is available on both models of the MobileStudio Pro 16 and on the 13 model’s 512GB version.

MobileStudio Pro is expected to be available online and at select retail locations in late November.

wacom mobile stuido overview features3 f

FEATURES

Wacom Pro Pen 2

Natural feel with pinpoint accuracy

Learn more

Computing and graphics power

Run demanding creative 2D, 3D and CAD software – anywhere

Learn more

3D camera

Bring 3D object scanning into your creative work

Learn more

Stunning display

Life-like color and up to 4K resolution for a brilliant creative experience

Learn more 

wacom mobile stuido overview pen features FPO Crop 2

New Wacom Pro Pen 2:
natural and precise

Our new Wacom Pro Pen 2 will instantly become your favorite creative tool. It’s more sensitive, more accurate and more responsive than any pen we’ve ever made.
Wacom mobile studio pro pen feature pressure sensative icon1

4x more pressure sensitive*

Wacom mobile studio pro pen feature accurate icon2

4x more accurate*

Wacom mobile studio pro pen feature no lag icon3

Virtually no lag

Wacom mobile studio pro pen feature tilt icon4

Natural tilt support

Wacom mobile studio pro pen feature paralax icon5

No parallax

Wacom mobile studio pro pen feature no batteries icon6

No batteries or recharging

*Compared to Wacom Pro Pen

Ready for the biggest projects

Wacom MobileStudio Pro is designed for serious creative workloads. It’s a full-featured, Intel powered computer with the muscle you need to run professional creative 2D, 3D and CAD applications. Multi-layered, hi-res, CMYK Adobe® Photoshop® files? Seven million vertices in your PixologicTM ZBrush® file? Let Wacom MobileStudio Pro take on the challenge. Choose up to 16GB of RAM, an Intel® CoreTM i7 processor and NVIDIA graphics – with up to 512GB of storage.

3D ready

Wacom MobileStudio Pro is ready-made for 3D. It’s available with powerful Intel™ processors, memory and storage configurations. And Wacom MobileStudio Pro 16 even offers high-performance NVIDIA Quadro graphics. Plus, select models include built-in Intel™ Real Sense camera and scanning software – perfect for product designers, CAD engineers and 3D sculptors who want to capture real world objects to start their creative process.

You’ll see – and feel – the difference

Whatever you’re creating, you’ll see every pica, pixel or polygon in perfect detail. With a resolution of up to 4K and color accuracy to 96% of Adobe® RGB, the screen on your Wacom MobileStudio Pro will make your work look amazing. But while you work, it’ll feel amazing too. The new etched glass surface provides the perfect amount of resistance to recreate the familiar feel and control of pen on paper. So working on Wacom MobileStudio Pro feels totally natural, instantly.

Designed for the way you create

The choice is yours

With six configurations to choose from, there’s sure to be one that fits your unique creative needs. The Wacom MobileStudio Pro 13 blends mobility with high performance and lets you sketch, draw, edit, and create with ease. Wacom MobileStudio Pro 16 models offer a larger mobile creative workspace and higher graphics performance – perfect for 3D design and sculpting, illustration, photography, video, animation and complex photo retouching.

Wacom MobileStudio Pro 13

i5 64

• Intel® CoreTM i5
• 64GB
• 4GB
• 
Intel® IrisTM Graphics 550

Wacom MobileStudio Pro 13

i5 128

• Intel® CoreTM i5
• 128GB
• 8GB
• Intel® IrisTM Graphics 550

Made for sketching and illustration, graphic design and image editing.

Wacom MobileStudio Pro 16

i5 256

• Intel® CoreTM i5
• 256GB
• 8GB
• NVIDIA Quadro M600M graphics with 2GB GDDr5 VRAM

A larger space for drawing, detailed concept art, 3D sculpting and painting, 3D CAD, motion graphics and advanced image editing and retouching.

Wacom MobileStudio Pro 13

i7 256

• Intel® CoreTM i7
• 256GB
• 8GB
• Intel® IrisTM Graphics 550

A great choice for drawing, image editing and retouching, detailed concept art, graphic design and 2D animation.

Wacom MobileStudio Pro 13

i7 512

• Intel® CoreTM i7
• 512GB
• 16GB
• Intel® IrisTM Graphics 550

Intel® RealSenseTM 3D camera and scanning software

Built for drawing, detailed concept art, 3D sculpting and painting, motion graphics and advanced image editing and retouching.

Wacom MobileStudio Pro 16

i7 512

• Intel® CoreTM i7
• 512GB
• 16GB
• NVIDIA Quadro M1000M graphics with 4GB GDDDR5 VRAM

Intel® RealSenseTM 3D camera and scanning software

Maximum power for drawing, detailed concept art, 3D sculpting and painting, 3D CAD, motion graphics and advanced image editing and retouching.

Customize your Wacom MobileStudio Pro

However you like to work, there’s an accessory to make Wacom MobileStudio Pro suit you (each sold separately).

wacom mobile stuido pro 13 customize keyboard icon
Wacom Wireless Keyboard

Wacom wireless keyboard is the perfect partner to your MobileStudio Pro for creative and office work. The slim, compact Bluetooth® keyboard charges quickly through a USB cable.

Wacom Link

While Wacom MobileStudio Pro is a powerful computer in own right, you can also attach it to another Mac or PC with Wacom Link so that you can use it as a standard Cintiq.

FPO wacom mobile stuido pro 13 customize stand icon
Mobile Stand

The new Mobile Stand holds the MobileStudio Pro at three different drawing angles, so you’ll always find a comfortable working position. When you’re ready to move on, it folds flat for easy transport.

Animating with Mike Milo on Adobe Twitch Episode 8

If you missed our 8th broadcast it’s up now on Youtube… come on now you know you wanna listen to my Jersey accent for 3 hours!

Or not.

Well, it’s there either way… Join us live from 12pm to 3pm PST every Saturday on http://www.twitch.tv/adobe where I broadcast and animate stuff live using Adobe’s Animate software.

STORYBOARD ARTIST (“LUCKY”)-Nickelodeon

Nickelodeon_logo_new

STORYBOARD ARTIST (“LUCKY”)

Click here to apply

SUMMARY:

  • Nickelodeon Animation Studio is looking for a Storyboard Artist for its new TV movie, Lucky. This position will last 3 or 4 months. MUST HAVE A KNACK FOR COMEDY. PREFERABLY AN ARTIST WITH EXPERIENCE ON BOARD-DRIVEN PROJECTS.

RESPONSIBILITIES:

  • Meet with creative supervisors to discuss objectives of storyboard; what is desired or to be achieved.
  • Create storyboards by implementing storytelling objectives.
  • Follow instructions of creative supervisors.
  • Address any problems with creative supervisors; ask necessary questions.
  • Communicate progress of work to creative supervisors and to appropriate production staff.
  • Ensure quality and style of show is consistently achieved in storyboard work.
  • Follow proper document management requirements (i.e., file naming and storage) according to the production’s guidelines.
  • Meet all deadlines as determined by Line Producer or Production Manager.
  • Attend and contribute to relevant meetings and pitches as needed.
  • Maybe be required to pitch Storyboards.
  • Ensure all storyboard notes are added.

Basic Qualifications

BASIC QUALIFICATIONS:

  • Must demonstrate proficiency in style of show.
  • Strong staging and composition skills.
  • Understanding of subtext in character performance. Portfolio samples must demonstrate that all characters in a sequence do not behave the same. They are unique. Think about which character in a scene is dominant, which is submissive. What are the undercurrents? Whose scene is it?
  • Strong drawing and mechanical skills.
  • Knowledge of or willingness to learn applicable design software (Photoshop, Storyboard Pro) and hardware (Wacom Cintiq monitor and/or tablet).
  • Strong time-management skills.
  • Work well under pressure.
  • Ability to multitask a plus.

DESIRED QUALIFICATIONS:

  • Relevant drawing experience necessary.
  • BA/BS preferred.
  • Minimum of 1 year storyboard experience and/or training on a similar show; or equivalent combination of education and experience.

Live on Twitch.tv/adobe this Saturday from 12-3pm PST

elephant-walk4

This Saturday I’ll be once again broadcasting LIVE on the Adobe Twitch stream at http://www.twitch.tv/adobe animating with Adobe Animate CC(formally Adobe Flash) where I’ll be animating nonsense like this gif… I may even fix it to be better! Join us and see! That’s 12-3 pm PST only on Twitch!

Animating with Mike Milo Saturdays from 12-3 PST on Twitch.com/Adobe

Tweet image4

Starting this Saturday from 12-3 pm PST and every Saturday after that, I will be streaming live on the Adobe Twitch channel and animating nonsense using Adobe Animate. This week we’ll continue animating a scene with a robot ninja I roughed out last week called Tinja… Yahhh! Join me if you can! That’s 12-3 PST this Saturday only on:
http://www.twitch.com/adobe

Gordon Kent

This slideshow requires JavaScript.

Edit: Sadly, Gordon Kent passed away last year due to Cancer but his 38 year career lives on…

You can read our article on his passing here.

What is your name and your current occupation?
Gordon Kent – Animation timing director at Bento Box on Bob’s Burgers

What are some of the crazier jobs you had before getting into animation? 
I was pretty lucky to get into animation almost right out of college. However, while I was in college I spent one summer working in an auto body repair shop as a “lot boy” – the worst part of the job being cleaning the toilet – those guys were not as careful in the bathroom as they were when repairing or painting cars. I also did scrimshaw for about a year – pendants, earrings, belt buckles… lions, tigers and bears mostly (oh, my!)

What are some of your favorite projects you’re proud to have been a part of?
I’ve been doing this since 1977… I worked on a show called CBS Storybreak for two seasons. I was associate producer – but my job entailed hiring character and background designers, storyboard artists and story editing (and some writing). I also was the voice director for most of them and worked with the composers and sound effects people as well as working with the engineers on the final mix. I got to learn and do a lot. That was for Buzz Potamkin at Southern Star. I also worked for him years later at both Disney TV and Hanna-Barbera. At HB I got to be Supervising Producer on a couple of movies for TV – Titles change in animation all the time – today that would be supervising director. The Flintstones’ Christmas Carol was my favorite project there. I’ve been an animation timing director since then and have been lucky enough to work on Kim Possible, Teamo Supremo, Billy and Mandy and Bob’s Burgers among dozens of other shows.

How did you become interested in animation?
It wasn’t animation per se that I loved it was just the idea of being a cartoonist. Drawing funny pictures that made people laugh. What I really wanted to do was be a strip cartoonist. I tried several strips, both alone and with a partner, but was never able to create anything that the syndicates liked enough to buy. However I did write the Rugrats comic strip for five years. I learned a lot – it’s a very tough job.

Where are you from and how did you get into the animation business?
I’m from McKeesport, PA – but we moved to Los Angeles when I was seven. I went to Cal State Northridge as an art major and in my last year I met Martin Crossly, who worked at H-B in the Xerography department. He told me that H-B was beginning a class. He told me to take a portfolio to Tiger West and tell him Martin sent me. This was in the summer of 1976. Somehow I made the cut and I was Continue reading